Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:baryon_map
Address RangeLengthFunctionDescription
0x0000-0x1FFFFF2097152ROM, Write NOP
0x400000-0x401FFF8192RAM, Sharedspriteram
0x600000-0x601FFF8192RAM Device Write, Sharedpalette, palette_device, write, palette
0x800000-0x801FFF8192RAM Write, Shareddreamwld_bg_videoram_w, bg_videoram
0x802000-0x803FFF8192RAM Write, Shareddreamwld_bg2_videoram_w, bg2_videoram
0x804000-0x8043FF1024Read/Write 16-bitlineram16_r, lineram16_w, 0xffffffff (// linescroll)
0x804400-0x805FFF7168RAM, Sharedvregs
0xC00000-0xC000034Read PortINPUTS
0xC00004-0xC000074Read Portc00004
0xC0000C-0xC0000F4Writedreamwld_6295_0_bank_w (// sfx)
0xC00018-0xC0001B4Device Read/Write 8-bitoki1, okim6295_device, read, write, 0xff000000 (// sfx)
0xC00030-0xC000334Readdreamwld_protdata_r (// it reads protection data (irq code) from here and puts it at ffd000)
0xFE0000-0xFFFFFF131072RAM, Sharedworkram (// work ram)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:cpu1
Address RangeLengthLabel/LocationDescription
0x0000-0x06BC1725protdata.binCRC(117f32a8),extracted
0x0000-0x06BC1725protdata.binCRC(117f32a8),extracted
0x0000-0xFFFF6553687c52.mcucan't be dumped.
0x0000-0xFFFF6553687c52.mcucan't be dumped.
Memory Area:oki1
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF5242881_semicomCRC(e0349074)
Memory Area:unknown
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF655369_semicomCRC(0da8db45) (Fluke: 2DF4)
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