Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:blockcar_map
Address RangeLengthFunctionDescription
0x0000-0x3FFFF262144ROM(// ROM)
0x100000-0x1000012Write NOP(// ? 1 (start of interrupts, main loop: watchdog?))
0x200000-0x2000012Write NOP(// ? 0/1 (IRQ acknowledge?))
0x300000-0x3000034Readseta_dsw_r (// DSW)
0x400000-0x4000012RAM Write, Sharedseta_vregs_w, vregs (// Coin Lockout + Sound Enable (bit 4?))
0x500000-0x5000012Read PortP1 (// P1)
0x500002-0x5000032Read PortP2 (// P2)
0x500004-0x5000052Read PortCOINS (// Coins)
0xA00000-0xA03FFF16384Device Read/Writex1snd, x1_010_device, word_r, word_w (// Sound)
0xB00000-0xB003FF1024RAM, Sharedpaletteram (// Palette)
0xC00000-0xC03FFF16384RAM, Device Read/Writespritegen, seta001_device, spritecode_r16, spritecode_w16 (// Sprites Code + X + Attr)
0xE00600-0xE006078RAM, Device Read/Writespritegen, seta001_device, spritectrl_r16, spritectrl_w16
0xF00000-0xF03FFF16384RAM(// RAM)
0xF04000-0xF041FF512RAM(// Backup RAM?)
0xF05000-0xF050FF256RAM(// Backup RAM?)
Memory Area:blockcarb_map
Address RangeLengthFunctionDescription
0x0000-0x3FFFF262144ROM(// ROM)
0x100000-0x1000012Write NOP(// ? 1 (start of interrupts, main loop: watchdog?))
0x200000-0x2000012Write NOP(// ? 0/1 (IRQ acknowledge?))
0x300000-0x3000034Readseta_dsw_r (// DSW)
0x400000-0x4000012RAM Write, Sharedseta_vregs_w, vregs (// Coin Lockout + Sound Enable (bit 4?))
0x500000-0x5000012Read PortP1 (// P1)
0x500002-0x5000032Read PortP2 (// P2)
0x500004-0x5000052Read PortCOINS (// Coins)
0x500008-0x5000092Device Write 8-bitoki, okim6295_device, write, 0x00ff
0xA00000-0xA03FFF16384Read/Write NOP(// Sound - not on this bootleg)
0xB00000-0xB003FF1024RAM, Sharedpaletteram (// Palette)
0xC00000-0xC03FFF16384RAM, Device Read/Writespritegen, seta001_device, spritecode_r16, spritecode_w16 (// Sprites Code + X + Attr)
0xE00600-0xE006078RAM, Device Read/Writespritegen, seta001_device, spritectrl_r16, spritectrl_w16
0xF00000-0xF03FFF16384RAM(// RAM)
0xF04000-0xF041FF512RAM(// Backup RAM?)
0xF05000-0xF050FF256RAM(// Backup RAM?)
Memory Area:blockcarb_sound_map
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768ROM
0xD000-0xDFFF4096RAM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF65536tl8.binCRC(d09d7c7a) (Fluke: 0976)
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144tl7.binCRC(41e899dc)
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