Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:cocoloco_map
Address RangeLengthFunctionDescription
0x0000-0x1FFF8192RAM
0x2000-0x3FFF8192Read/Writevram_r, vram_w (// 256 x 256 x 1)
0x60011Device Readay8910, ay8910_device, data_r
0x60021Device Writeay8910, ay8910_device, data_w
0x60031Device Writeay8910, ay8910_device, address_w
0x80031Writevbank_w
0x80051Writecoincounter_w
0xA0001Read PortIN0
0xA0051Writevram_clear_w
0xD000-0xFFFF12288ROM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0xD000-0xD7FF2048coco1-c1.b1CRC(bac1df7f)
0xD800-0xDFFF2048coco1-d1.bc1CRC(f5a3754e)
0xE000-0xE7FF2048coco1-e1.c1CRC(0dd5abbf)
0xE800-0xEFFF2048coco1-f1.d1CRC(5afb8f77)
0xF000-0xF7FF2048coco1-g1.de1CRC(481616ce)
0xF800-0xFFFF2048coco1-h1.e1CRC(16613f90)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x00FF256tbp28l22.binCRC(3bf3ccb0) (Fluke: 2B9C)
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