Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:coinmvga_map
Address RangeLengthFunctionDescription
0x0000-0x7FFFF524288ROM
0x80000-0xFFFFF524288ROM, Regionmaincpu, 0 (//maybe not)
0x210000-0x21FFFF65536RAM, Sharedvram
0x400000-0x40FFFF65536RAM
0x600000-0x6000012Device Write 8-bitramdac, ramdac_device, index_w, 0xff00
0x600000-0x6000012Device Write 8-bitramdac, ramdac_device, pal_w, 0x00ff
0x600002-0x6000032Device Write 8-bitramdac, ramdac_device, mask_w, 0xff00
0x600004-0x6000052Device Write 8-bitramdac2, ramdac_device, index_w, 0xff00
0x600004-0x6000052Device Write 8-bitramdac2, ramdac_device, pal_w, 0x00ff
0x600006-0x6000072Device Write 8-bitramdac2, ramdac_device, mask_w, 0xff00
0x600008-0x6000092Device Read/Write 8-bitymz, ymz280b_device, read, write, 0xffff
0x610000-0x61000F16RAM(//touch screen i/o)
0x700000-0x7FFFFF1048576ROM, Regionmaincpu, 0 (// ?)
0x800000-0x8000012Read PortDSW1 (//"arrow" r?)
0x800002-0x8000032Read PortDSW2
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:plds
Address RangeLengthLabel/LocationDescription
0x0000-0x01FF512palce22v10h25.u11
0x0000-0x01FF512palce22v10h25.u11
Memory Area:ymz
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFFF1048576p521_snd.sp1CRC(5c87bb98) (Fluke: B539)
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