Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:ltd4_io
Address RangeLengthFunctionDescription
0x01001Read/Writeport1_r,port1_w
0x01011Read/Writeport2_r,port2_w
Memory Area:ltd4_map
Address RangeLengthFunctionDescription
0x0000-0x001F32RAM(// internal to the cpu)
0x0080-0x00FF128RAM
0x0100-0x01FF256RAM, Sharednvram
0x08001Writecount_reset_w
0x0C001Device Writeaysnd_1, ay8910_device, reset_w
0x10001Device Writeaysnd_0, ay8910_device, address_w
0x14001Device Writeaysnd_0, ay8910_device, reset_w
0x18001Device Writeaysnd_1, ay8910_device, address_w
0x30001Device Writeaysnd_0, ay8910_device, data_w
0x38001Device Writeaysnd_1, ay8910_device, data_w
0xC000-0xDFFF8192ROM, Mirror, Region0x2000, roms, 0
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:roms
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096cowboy_l.binCRC(87befe2a)
0x1000-0x1FFF4096cowboy_h.binCRC(105e5d7b)
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