Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:kbash_68k_mem
Address RangeLengthFunctionDescription
0x0000-0x7FFFF524288ROM
0x100000-0x103FFF16384RAM
0x200000-0x200FFF4096Read/Writeshared_ram_r, shared_ram_w
0x208010-0x2080112Read PortIN1
0x208014-0x2080152Read PortIN2
0x208018-0x2080192Read PortSYS
0x20801C-0x20801D2Writetoaplan2_coin_word_w
0x300000-0x30000D14Device Read/Writegp9001, gp9001vdp_device, gp9001_vdp_r, gp9001_vdp_w
0x400000-0x400FFF4096RAM Device Write, Sharedpalette, palette_device, write, palette
0x700000-0x7000012Readvideo_count_r (// test bit 8)
Memory Area:kbash_v25_mem
Address RangeLengthFunctionDescription
0x0000-0x07FF2048RAM, Sharedshared_ram
0x4000-0x40012Device Read/Writeymsnd, ym2151_device, read, write
0x40021Device Read/Writeoki, okim6295_device, read, write
0x80000-0x87FFF32768Mirror, ROM, Region0x78000, , audiocpu, 0
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFF32768tp023_02.binCRC(4cd882a1) (Fluke: 95A1)
Memory Area:gp9001
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFFF2097152tp023_3.binCRC(32ad508b) (Fluke: 91A8)
0x200000-0x3FFFFF2097152tp023_5.binCRC(b84c90eb) (Fluke: A2F8)
0x400000-0x5FFFFF2097152tp023_4.binCRC(e493c077) (Fluke: A4AE)
0x600000-0x7FFFFF2097152tp023_6.binCRC(9084b50a) (Fluke: A7CC)
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144tp023_7.binCRC(3732318f) (Fluke: 3D20)
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