Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:canasta_map
Address RangeLengthFunctionDescription
0x0000-0x1FFF8192ROM
0x2000-0x20FF256Writedisp_w
0x4000-0x43FF1024RAM(// pair of 2114)
0x4400-0x44FF256RAM, Sharednvram (// pair of 5101, battery-backed)
0x4800-0x480A11Read/Writesw_r,sw_w
0x49001Writesol_canasta_w
0x4901-0x49077Writelamp_w
0x4B001Device Writeay, ay8910_device, address_w
0x4B011Device Readay, ay8910_device, data_r
0x4B021Device Writeay, ay8910_device, data_w
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096c860.binCRC(b1f79e52)
0x1000-0x1FFF4096c861.binCRC(25ae3994)
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