Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:capbowl_map
Address RangeLengthFunctionDescription
0x0000-0x3FFF16384ROM Bankbank1
0x40001Write Only, Sharedrowaddress
0x48001Writecapbowl_rom_select_w
0x5000-0x57FF2048RAM, Sharednvram
0x5800-0x5FFF2048Read/Writetms34061_r, tms34061_w
0x60001Writesndcmd_w
0x68001Write, Read NOPtrack_reset_w, (/* + watchdog */)
0x70001Readtrack_0_r (/* + other inputs */)
0x78001Readtrack_1_r (/* + other inputs */)
0x8000-0xFFFF32768ROM
Memory Area:sound_map
Address RangeLengthFunctionDescription
0x0000-0x07FF2048RAM
0x1000-0x10012Device Read/Writeymsnd, ym2203_device, read, write
0x20001Write NOP(/* watchdog */)
0x60001Device Writedac, dac_byte_interface, write
0x70001Device Readsoundlatch, generic_latch_8_device, read
0x8000-0xFFFF32768ROM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x8000-0xFFFF32768sound.u30CRC(8c9c3b8a) (Fluke: 27CA)
0x8000-0xFFFF32768sound.u30CRC(8c9c3b8a) (Fluke: 27CA)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x8000-0xFFFF32768u6CRC(14924c96) (Fluke: A4E3)
0x10000-0x17FFF32768gr0CRC(ef53ca7a) (Fluke: BE2C)
0x10000-0x17FFF32768gr0CRC(ef53ca7a) (Fluke: BE2C)
0x18000-0x1FFFF32768gr1CRC(27ede6ce) (Fluke: BDF1)
0x18000-0x1FFFF32768gr1CRC(27ede6ce) (Fluke: BDF1)
0x20000-0x27FFF32768gr2CRC(e49238f4) (Fluke: 084E)
0x20000-0x27FFF32768gr2CRC(e49238f4) (Fluke: 084E)
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