Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:mmagic_io
Address RangeLengthFunctionDescription
0x00801Writecolor_w
0x00811Writeaudio_w
0x00851Read Portpaddle
0x00ffPaddleActive High
0x00861Read Portbuttons
0x0001Button 1Active Low
0x0002Start 1Active Low
0x0004Start 2Active Low
0x0008Coin 1Active Low
0x0010UnusedActive Low
0x0020UnusedActive Low
0x0040UnusedActive Low
0x0080Debug?Active Low
0x00871Read Portdipswitch
0x000030000Active High
0x000220000Active High
0x000415000Active High
0x000610000Active High
0x00006Active High
0x00085Active High
0x00104Active High
0x00183Active High
Memory Area:mmagic_mem
Address RangeLengthFunctionDescription
0x0000-0x17FF6144ROM
0x2000-0x21FF512RAM
0x3000-0x31FF512RAM, Sharedvram
0x80021Writeball_x_w
0x80031Writeball_y_w
0x80041Readvblank_r
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:colors
Address RangeLengthLabel/LocationDescription
0x0000-0x01FF5127j.7jkCRC(b7eb8e1c)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x03FF10241ai.2aCRC(ec772e2e)
0x0400-0x07FF10242ai.3aCRC(e5d482ca)
0x0800-0x0BFF10243ai.4aCRC(e8d38deb)
0x0C00-0x0FFF10244ai.45aCRC(3048bd6c)
0x1000-0x13FF10245ai.5aCRC(2cab8f04)
Memory Area:tiles
Address RangeLengthLabel/LocationDescription
0x0000-0x01FF5126h.6hiCRC(b6321b6f)
0x0200-0x03FF5127h.7hiCRC(9ec0e82c)
0x0400-0x05FF5126j.6jkCRC(7ce83302)
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