Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:main_io_map
Address RangeLengthFunctionDescription
0x00001Device Writewatchdog, watchdog_timer_device, reset_w
0x0020-0x00234Device Read/Writeppi8255_0, i8255_device, read, write
0x0030-0x00334Device Read/Writeppi8255_1, i8255_device, read, write
Memory Area:main_map
Address RangeLengthFunctionDescription
0x0000-0x1FFF8192ROM
0x2000-0x23FF1024RAM
0x4000-0x47FF2048ROM
0x8000-0x97FF6144RAM, Sharedvideoram (/* 6k of video ram according to readme */)
0x9800-0xA8004097Write NOP(/* not really mapped, but cleared */)
0xC8001Read/Writeanalog_r, analog_reset_w
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x07FF20480CRC(9df9d9e3) (Fluke: 3BE2)
0x0800-0x0FFF20481CRC(5134a631) (Fluke: 2AEA)
0x1000-0x17FF20482CRC(5b5a67f6) (Fluke: 3B23)
0x1800-0x1FFF20483CRC(7eda8e44) (Fluke: AEE5)
0x4000-0x47FF20484CRC(3da16196) (Fluke: 29BD)
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