Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:memmap
Address RangeLengthFunctionDescription
0x0000-0xBFFF49152ROM, Write NOP(// there are some garbage writes to ROM)
0xC000-0xC7FF2048RAM
0xD000-0xD0012Device Writeaysnd, ay8910_device, address_data_w
0xD0011Device Readaysnd, ay8910_device, data_r
0xD0081Writedominob_d008_w
0xD00C1Read PortIN0
0xD0101Read Port, Write NOPIN1,
0xD0181Read Port, Write NOPIN2,
0xE000-0xE7FF2048RAM, Sharedvideoram
0xE800-0xE83F64RAM, Sharedspriteram
0xE840-0xEFFF1984RAM
0xF000-0xF07F128RAM, Sharedbgram
0xF080-0xF7FF1920RAM
0xF800-0xFBFF1024RAM Device Write, Sharedpalette, palette_device, write, palette
0xFC00-0xFFFF1024RAM
Memory Area:portmap
Address RangeLengthFunctionDescription
0x00021Readdominob_unk_port02_r
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFF32768u33CRC(359c98de) (Fluke: DB42)
0x8000-0xFFFF32768u34CRC(0031f713) (Fluke: 9FCE)
0x10000-0x17FFF32768u35CRC(6eb87657) (Fluke: 16DE)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144u111v2CRC(597e43bf)
0x40000-0x7FFFF262144u112v2CRC(b149b015)
0x80000-0xBFFFF262144u113v2CRC(0b804675)
0xC0000-0xFFFFF262144u114v2CRC(df17ee65)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF65536u81v2CRC(a27473c0)
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