Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:main_map
Address RangeLengthFunctionDescription
0x0000-0x1FFF8192ROM, Write NOP
0x2000-0x3FFF8192Mirror, RAM, Shared0x4000, , main_ram
0x4000-0x5FFF8192ROM, Write NOP
Memory Area:maze_io_map
Address RangeLengthFunctionDescription
0x0000-0x00034Writemaze_io_w
0x00001Read PortIN0
0x0001Joystick LeftActive High
0x0002Joystick RightActive High
0x0004Joystick DownActive High
0x0008Joystick UpActive High
0x0010Joystick LeftActive High
0x0020Joystick RightActive High
0x0040Joystick DownActive High
0x0080Joystick UpActive High
0x00011Read PortIN1
0x0001Start 1Active High
0x0002Start 2Active High
0x0004UnusedActive High
0x0008Coin 1Active High
0x0030CoinageActive High
0x00102C_1CActive High
0x00001C_1CActive High
0x00302C_3CActive High
0x00201C_2CActive High
0x00404 minutesActive High
0x00006 minutesActive High
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x07FF2048maze.hCRC(f2860cff) (Fluke: F8F3)
0x0800-0x0FFF2048maze.gCRC(65fad839) (Fluke: F5BE)
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