Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:limenko_io_map
Address RangeLengthFunctionDescription
0x0000-0x00034Read PortIN0
0x0800-0x08034Read PortIN1
0x1000-0x10034Read PortIN2
0x4000-0x40034Writelimenko_coincounter_w
0x4800-0x48034Write PortEEPROMOUT
0x5000-0x50034Writelimenko_soundlatch_w
Memory Area:limenko_map
Address RangeLengthFunctionDescription
0x0000-0x1FFFFF2097152RAM, Sharedmainram
0x40000000-0x403FFFFF4194304ROM, Regionuser2,0
0x80000000-0x80007FFF32768RAM Write, Sharedfg_videoram_w, fg_videoram
0x80008000-0x8000FFFF32768RAM Write, Sharedmd_videoram_w, md_videoram
0x80010000-0x80017FFF32768RAM Write, Sharedbg_videoram_w, bg_videoram
0x80018000-0x80018FFF4096RAM, Sharedspriteram
0x80019000-0x80019FFF4096RAM, Sharedspriteram2
0x8001C000-0x8001DFFF8192RAM Device Write, Sharedpalette, palette_device, write, palette
0x8001E000-0x8001EBFF3072RAM(// ? not used)
0x8001FFEC-0x8001FFFF20RAM, Sharedvideoreg
0x8003E000-0x8003E0034Writespriteram_buffer_w
0xFFE00000-0xFFFFFFFF2097152ROM, Regionuser1,0
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:qs1000
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288rom.u18CRC(50d76732) (Fluke: 1FC3)
0x80000-0xFFFFF524288rom.u17CRC(20f2417c) (Fluke: 3D4A)
0x200000-0x3FFFFF2097152qs1003.u4CRC(19e4b469) (Fluke: 85CF)
Memory Area:qs1000:cpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFF131072rom.u16CRC(f66d7e4d) (Fluke: 3152)
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