Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:dduxbl_map
Address RangeLengthFunctionDescription
0x0000-0xBFFFF786432ROM
0x3F0000-0x3FFFFF65536Writesys16_tilebank_w
0x400000-0x40FFFF65536RAM Write, Sharedsys16_tileram_w, tileram
0x410000-0x410FFF4096RAM Write, Sharedsys16_textram_w, textram
0x440000-0x440FFF4096RAM, Sharedsprites
0x840000-0x840FFF4096RAM Write, Sharedpaletteram_w, paletteram
0xC40000-0xC400012Writesys16_coinctrl_w
0xC40006-0xC400072Writesound_command_irq_w
0xC41000-0xC410012Read PortSERVICE
0xC41002-0xC410032Read PortP1
0xC41004-0xC410052Read PortP2
0xC42000-0xC420012Read PortDSW2
0xC42002-0xC420032Read PortDSW1
0xC46000-0xC460012Writes16bl_fgscrolly_w
0xC46008-0xC460092Writes16bl_fgscrollx_w
0xC46010-0xC460112Writes16bl_bgscrolly_w
0xC46018-0xC460192Writes16bl_bgscrollx_w
0xC46020-0xC460212Writedatsu_page0_w
0xC46022-0xC460232Writedatsu_page1_w
0xC46024-0xC460252Writedatsu_page2_w
0xC46026-0xC460272Writedatsu_page3_w
0xFFC000-0xFFFFFF16384RAM(// work ram)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF65536dduxb14.binCRC(664bd135) (Fluke: F7EA)
0x10000-0x1FFFF65536dduxb15.binCRC(ce0d2b30) (Fluke: 8F91)
0x20000-0x2FFFF65536dduxb16.binCRC(6de95434) (Fluke: E11E)
Memory Area:soundcpu
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFF32768dduxb01.binCRC(0dbef0d7) (Fluke: 24F8)
© Copyright 2009-2025, ClassicSoft, LLC. All rights reserved
Powered by the ClassicSoft Web Content Framework V3