Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:f1gpb_cpu1_map
Address RangeLengthFunctionDescription
0x0000-0x3FFFF262144ROM
0x100000-0x2FFFFF2097152ROM, Regionuser1, 0
0x800000-0x801FFF8192RAM, Sharedspriteram
0xA00000-0xBFFFFF2097152ROM, Regionuser2, 0
0xC00000-0xC3FFFF262144Read/Writef1gp_zoomdata_r, f1gp_zoomdata_w
0xD00000-0xD01FFF8192Read/Write, Sharedf1gp_rozvideoram_r, f1gp_rozvideoram_w, rozvideoram
0xD02000-0xD03FFF8192Read/Writef1gp_rozvideoram_r, f1gp_rozvideoram_w (/* mirror */)
0xD04000-0xD05FFF8192Read/Writef1gp_rozvideoram_r, f1gp_rozvideoram_w (/* mirror */)
0xD06000-0xD07FFF8192Read/Writef1gp_rozvideoram_r, f1gp_rozvideoram_w (/* mirror */)
0xE00000-0xE03FFF16384RAM(//unused)
0xE04000-0xE07FFF16384RAM(//unused)
0xF00000-0xF003FF1024RAM(//unused)
0xF10000-0xF103FF1024RAM(//unused)
0xFF8000-0xFFBFFF16384RAM
0xFFC000-0xFFCFFF4096RAM, Sharedsharedram
0xFFD000-0xFFDFFF4096RAM Write, Sharedf1gp_fgvideoram_w, fgvideoram
0xFFE000-0xFFEFFF4096RAM Device Write, Sharedpalette, palette_device, write, palette
0xFFF000-0xFFF0012Read PortINPUTS
0xFFF004-0xFFF0052Read PortDSW1
0xFFF006-0xFFF0072Read PortDSW2
0xFFF006-0xFFF0072Write NOP
0xFFF008-0xFFF0092Read NOP(//?)
0xFFF00A-0xFFF00B2RAM, Sharedfgregs
0xFFF00C-0xFFF00D2Writef1gpb_misc_w
0xFFF00E-0xFFF00F2Device Read/Write 8-bitoki, okim6295_device, read, write, 0x00ff
0xFFF010-0xFFF0112Write NOP
0xFFF020-0xFFF0234RAM(//?)
0xFFF050-0xFFF0512Read PortDSW3
0xFFF800-0xFFF80910RAM, Sharedrozregs
Memory Area:f1gpb_cpu2_map
Address RangeLengthFunctionDescription
0x0000-0x1FFFF131072ROM
0xFF8000-0xFFBFFF16384RAM
0xFFC000-0xFFCFFF4096RAM, Sharedsharedram
0xFFF030-0xFFF0312Read/Write NOP(//?)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF52428813.ic151CRC(4238074b) (Fluke: 1D80)
0x80000-0xFFFFF52428812.ic152CRC(e97c2b6e) (Fluke: 983F)
0x100000-0x17FFFF52428815.ic153CRC(c2867d7f) (Fluke: A023)
0x180000-0x1FFFFF52428814.ic154CRC(0cd20423) (Fluke: 0226)
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0x2FFFF1966086.ic13CRC(6e83ffd8) (Fluke: 2CE7)
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