Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:fcrash_map
Address RangeLengthFunctionDescription
0x0000-0x3FFFFF4194304ROM
0x800030-0x8000312Writecps1_coinctrl_w
0x800100-0x80013F64RAM, Sharedcps_a_regs (/* CPS-A custom */)
0x800140-0x80017F64RAM, Sharedcps_b_regs (/* CPS-B custom */)
0x880000-0x8800012Read PortIN1 (/* Player input ports */)
0x880006-0x8800072Writefcrash_soundlatch_w (/* Sound command */)
0x880008-0x88000F8Readcps1_dsw_r (/* System input ports / Dip Switches */)
0x890000-0x8900012Write NOP(// palette related?)
0x900000-0x92FFFF196608RAM Write, Sharedcps1_gfxram_w, gfxram
0xFF0000-0xFFFFFF65536RAM
Memory Area:sound_map
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768ROM
0x8000-0xBFFF16384ROM Bankbank1
0xD000-0xD7FF2048RAM
0xD800-0xD8012Device Read/Writeym1, ym2203_device, read, write
0xDC00-0xDC012Device Read/Writeym2, ym2203_device, read, write
0xE0001Writefcrash_snd_bankswitch_w
0xE4001Device Readsoundlatch, generic_latch_8_device, read
0xE8001Writefcrash_msm5205_0_data_w
0xEC001Writefcrash_msm5205_1_data_w
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFF131072ff1.binCRC(5b276c14) (Fluke: 5B0D)
© Copyright 2009-2025, ClassicSoft, LLC. All rights reserved
Powered by the ClassicSoft Web Content Framework V3