Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:groundfx_map
Address RangeLengthFunctionDescription
0x0000-0x1FFFFF2097152ROM
0x200000-0x21FFFF131072RAM, Sharedram (/* main CPUA ram */)
0x300000-0x303FFF16384RAM, Sharedspriteram (/* sprite ram */)
0x400000-0x4000034Writemotor_control_w (/* gun vibration */)
0x500000-0x5000034Read PortBUTTONS
0x0001SpecialActive High
0x0002UnusedActive Low
0x0004UnusedActive Low
0x0008UnusedActive Low
0x0010UnusedActive Low
0x0020UnusedActive Low
0x0040UnusedActive Low
0x0080SpecialActive High
0x0100Button 3Active Low
0x0200Button 1Active Low
0x0400UnusedActive Low
0x0800UnusedActive Low
0x1000Button 2Active Low
0x2000UnusedActive Low
0x4000UnusedActive Low
0x8000UnusedActive Low
0xffff0000UnusedActive Low
0x500000-0x5000078Writegroundfx_input_w (/* eeprom etc. */)
0x500004-0x5000074Read PortSYSTEM
0x0002Service 1Active Low
0x0004Coin 1Active Low
0x0008Coin 2Active Low
0x0010UnusedActive Low
0x0020UnusedActive Low
0x0040UnusedActive Low
0x0080UnusedActive Low
0xffff0000SpecialActive High
0x600000-0x6000034Read/Writegroundfx_adc_r,groundfx_adc_w
0x700000-0x7007FF2048RAM, Sharedsnd_shared
0x800000-0x80FFFF65536Device Read/Writetc0480scp, tc0480scp_device, long_r, long_w (/* tilemaps */)
0x830000-0x83002F48Device Read/Writetc0480scp, tc0480scp_device, ctrl_long_r, ctrl_long_w (// debugging)
0x900000-0x90FFFF65536Device Read/Writetc0100scn, tc0100scn_device, long_r, long_w (/* 6bpp tilemaps */)
0x920000-0x92000F16Device Read/Writetc0100scn, tc0100scn_device, ctrl_long_r, ctrl_long_w
0xA00000-0xA0FFFF65536RAM Device Write, Sharedpalette, palette_device, write, palette
0xB00000-0xB003FF1024RAM(// ?? single bytes, blending ??)
0xC00000-0xC000078Read NOP(/* Network? */)
0xD00000-0xD000034Writerotate_control_w (/* perhaps port based rotate control? */)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx3
Address RangeLengthLabel/LocationDescription
0x0000-0x007F12893c46.164CRC(6f58851d)
© Copyright 2009-2025, ClassicSoft, LLC. All rights reserved
Powered by the ClassicSoft Web Content Framework V3