Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:claybust_io_map
Address RangeLengthFunctionDescription
0x00011Read Port, Device WriteIN1, mb14241, mb14241_device, shift_count_w
0x00021Read, Device Writeclaybust_gun_lo_r, mb14241, mb14241_device, shift_data_w
0x00031Device Readmb14241, mb14241_device, shift_result_r (//AM_WRITENOP // port3 write looks sound-related)
0x00041Device Writewatchdog, watchdog_timer_device, reset_w
0x00061Readclaybust_gun_hi_r
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x03FF1024251.a1CRC(f27a8c1e)
0x0400-0x07FF1024252.a2CRC(d53b8f91)
0x0800-0x0BFF1024253.a4CRC(9ef35c6c)
0x0C00-0x0FFF1024254.a5CRC(ba5b562d)
0x1000-0x13FF1024255.a6CRC(00ea8293)
0x1400-0x17FF1024256.a8CRC(e271150c)
0x1800-0x1BFF1024257.a9CRC(0da5d9ad)
0x1C00-0x1FFF1024258.a10CRC(471d4052)
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