Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:hginga_map
Address RangeLengthFunctionDescription
0x0000-0x5FFF24576ROM(// ROM)
0x6000-0x6FFF4096RAM(// RAM)
0x7000-0x7FFF4096RAM Bankbank2 (// RAM (Banked))
0x8000-0xFFFF32768ROM Bankbank1 (// ROM/RAM (Banked))
0xF000-0xF1FF512Writerongrong_palette_w (// RAM enabled by bit 4 of rombank)
0xF6011Readhginga_protection_r
0xF700-0xF7067Write NOP
Memory Area:hginga_portmap
Address RangeLengthFunctionDescription
0x0000-0x00012Writehginga_blitter_w
0x00031Readrongrong_gfxrom_r
0x001C1Read NOP, Writemjmyster_rambank_w
0x001E1Writehginga_rombank_w
0x0022-0x00232Device Writeym2413, ym2413_device, write
0x00241Device Readaysnd, ay8910_device, data_r
0x00261Device Writeaysnd, ay8910_device, data_w
0x00281Device Writeaysnd, ay8910_device, address_w
0x00401Writehginga_input_w
0x00411Writehginga_coins_w
0x00421Readhginga_coins_r
0x00431Readhginga_input_r
0x0060-0x006F16Device Read/Writertc, msm6242_device, read, write
0x00801Writehginga_80_w
0x00A0-0x00A34Writeddenlovr_palette_base_w
0x00A4-0x00A74Writeddenlovr_palette_mask_w
0x00A8-0x00AB4Writeddenlovr_transparency_pen_w
0x00AC-0x00AF4Writeddenlovr_transparency_mask_w
0x00B41Writeddenlovr_bgcolor_w
0x00B51Writeddenlovr_priority_w
0x00B61Writeddenlovr_layer_enable_w
0x00B81Readunk_r (// ? must be 78 on startup)
Memory Area:quizchq_map
Address RangeLengthFunctionDescription
0x0000-0x5FFF24576ROM(// ROM)
0x6000-0x6FFF4096RAM(// RAM)
0x7000-0x7FFF4096RAM Bankbank2 (// RAM (Banked))
0x8000-0x81FF512Writerongrong_palette_w
0x8000-0xFFFF32768ROM Bankbank1 (// ROM (Banked))
Memory Area:quizchq_portmap
Address RangeLengthFunctionDescription
0x0000-0x00012Writerongrong_blitter_w
0x00031Readrongrong_gfxrom_r
0x001B1Read/Writerongrong_blitter_busy_r, rongrong_blitter_busy_w
0x001C1Readrongrong_input_r
0x001E1Writerongrong_select_w
0x00201Writeddenlovr_select2_w
0x0022-0x00232Readrongrong_input2_r
0x00401Device Read/Writeoki, okim6295_device, read, write
0x0060-0x00612Device Writeym2413, ym2413_device, write
0x0080-0x00834Writeddenlovr_palette_base_w
0x0084-0x00874Writeddenlovr_palette_mask_w
0x0088-0x008B4Writeddenlovr_transparency_pen_w
0x008C-0x008F4Writeddenlovr_transparency_mask_w
0x00941Writeddenlovr_bgcolor_w
0x00951Writeddenlovr_priority_w
0x00961Writeddenlovr_layer_enable_w
0x00981Readunk_r (// ? must be 78 on startup)
0x00A0-0x00AF16Device Read/Writertc, msm6242_device, read, write
0x00C01Writequizchq_oki_bank_w
0x00C21Write NOP(// enables palette RAM at 8000)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:blitter
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF5242888102.9aCRC(0074af23) (Fluke: 6A0C)
0x80000-0xFFFFF5242888103.10aCRC(a3a4ecb5) (Fluke: B900)
0x100000-0x11FFFF1310728104.11aCRC(24513af9) (Fluke: B51C)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF2621448101.2bCRC(77a64b71) (Fluke: 279D)
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