Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:bballoon_map
Address RangeLengthFunctionDescription
0x10000000-0x100000034Read Port10000000
0x10100000-0x101000034Read Port10100000
0x10200000-0x102000034Read Port10200000
0x10300000-0x103000034Writesoundlatch_w
0x30000000-0x31FFFFFF33554432RAM, Shared, Mirrorsystememory, 0x02000000
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:qs1000
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFFF1048576ht.u16CRC(6a590a3a),QDSP samples (SFX)
0x200000-0x27FFFF524288qs1001a.u17CRC(d13c6407),QDSP wavetable rom (Fluke: 2CD3)
Memory Area:qs1000:cpu
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288ht.u20CRC(c0581fce)
Memory Area:user1
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFFFF33554432flash.u1BAD_DUMP CRC(49deb7f9)
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