Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:hotslot_map
Address RangeLengthFunctionDescription
0x0000-0x3FFFF262144ROM
0x100000-0x100FFF4096RAM Write, Sharedlayer1_videoram_w, layer1_videoram
0x101000-0x101FFF4096RAM Write, Sharedlayer0_videoram_w, layer0_videoram
0x102000-0x103FFF8192RAM Write, Sharedlayer2_videoram_w, layer2_videoram
0x200000-0x2007FF2048RAM, Sharednvram
0x400000-0x4001FF512RAM Device Write, Sharedpalette, palette_device, write, palette
0x500004-0x5000052Read/Writehotslot_copro_r, hotslot_copro_w (// copro comm)
0x500006-0x50001112RAM
0x500012-0x5000132Read PortIN0
0x0001Win-TabActive Low
0x0002Poker Hold 1Active Low
0x0004Poker Hold 2Active Low
0x0008Poker Hold 3Active Low
0x00101/2 WinActive Low
0x0020Start 1Active Low
0x0040Gamble BetActive Low
0x0080HopperActive Low
0xff00UnusedActive Low
0x500014-0x5000152Read PortIN1
0x0001Coin 1Active Low
0x0002Note AActive Low
0x0004Note BActive Low
0x0008Note CActive Low
0x0020OutholeActive Low
0x0040Note DActive Low
0x0080Gamble DoorActive Low
0xff00UnusedActive Low
0x500016-0x5000172Read PortIN2
0xffffUnusedActive Low
0x500018-0x5000192Read PortDSW1
0x0000EasyActive High
0x0001MediumActive High
0x0002HardActive High
0x0003HardestActive High
0x0000Coin A=10; B=10Active High
0x0008Coin A=10; B=20Active High
0x0004Coin A=10; B=50Active High
0x000cCoin A=10; B=100Active High
0x001010Active High
0x000020Active High
0x002010Active High
0x0000100Active High
0x0000Replay OnlyActive High
0x0040Tokens OnlyActive High
0x0080Tickets OnlyActive High
0x00c0Tickets & TokensActive High
0xff00UnusedActive High
0x50001A-0x50001D4Write NOP
0x600000-0x603FFF16384RAM
0x70000A-0x70000B2Device Read/Write 8-bitoki, okim6295_device, read, write, 0x00ff
0x700080-0x7000878RAM, Sharedvregs
Memory Area:magic10_map
Address RangeLengthFunctionDescription
0x0000-0x3FFFF262144ROM
0x100000-0x100FFF4096RAM Write, Sharedlayer1_videoram_w, layer1_videoram
0x101000-0x101FFF4096RAM Write, Sharedlayer0_videoram_w, layer0_videoram
0x102000-0x103FFF8192RAM Write, Sharedlayer2_videoram_w, layer2_videoram
0x200000-0x2007FF2048RAM, Sharednvram
0x300000-0x3001FF512RAM Device Write, Sharedpalette, palette_device, write, palette
0x400000-0x4000012Read PortINPUTS
0x400002-0x4000032Read PortDSW
0x400008-0x4000092Writemagic10_out_w
0x40000A-0x40000B2Device Read/Write 8-bitoki, okim6295_device, read, write, 0x00ff
0x40000E-0x40000F2Write NOP
0x400080-0x4000878RAM, Sharedvregs
0x600000-0x603FFF16384RAM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144hotslot7.u35CRC(715073c2) (Fluke: E5C1)
0x40000-0x7FFFF262144hotslot6.u36CRC(8ef2e25a) (Fluke: 661A)
0x80000-0xBFFFF262144hotslot5.u37CRC(98375b25) (Fluke: 3528)
0xC0000-0xFFFFF262144hotslot4.u38CRC(cc8a241a) (Fluke: D647)
Memory Area:mcu
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF65536mcu
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144hotslot1.u32CRC(ae880970) (Fluke: 48A6)
© Copyright 2009-2025, ClassicSoft, LLC. All rights reserved
Powered by the ClassicSoft Web Content Framework V3