Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:hyprduel_map
Address RangeLengthFunctionDescription
0x0000-0x7FFFF524288ROM
0x400000-0x41FFFF131072RAM Write, Sharedhyprduel_vram_0_w, vram_0 (/* Layer 0 */)
0x420000-0x43FFFF131072RAM Write, Sharedhyprduel_vram_1_w, vram_1 (/* Layer 1 */)
0x440000-0x45FFFF131072RAM Write, Sharedhyprduel_vram_2_w, vram_2 (/* Layer 2 */)
0x460000-0x46FFFF65536Readhyprduel_bankedrom_r (/* Banked ROM */)
0x470000-0x473FFF16384RAM Write, Sharedhyprduel_paletteram_w, paletteram (/* Palette */)
0x474000-0x474FFF4096RAM, Sharedspriteram (/* Sprites */)
0x475000-0x477FFF12288RAM(/* only used memory test */)
0x478000-0x4787FF2048RAM, Sharedtiletable (/* Tiles Set */)
0x478840-0x47884D14Write, Sharedhyprduel_blitter_w, blitter_regs (/* Tiles Blitter */)
0x478860-0x47886B12Write, Sharedhyprduel_window_w, window (/* Tilemap Window */)
0x478870-0x47887B12RAM Write, Sharedhyprduel_scrollreg_w, scroll (/* Scroll Regs */)
0x47887C-0x47887D2Writehyprduel_scrollreg_init_w
0x478880-0x4788812Write NOP
0x478890-0x4788912Write NOP
0x4788A0-0x4788A12Write NOP
0x4788A2-0x4788A32Read/Writehyprduel_irq_cause_r, hyprduel_irq_cause_w (/* IRQ Cause,Acknowledge */)
0x4788A4-0x4788A52RAM, Sharedirq_enable (/* IRQ Enable */)
0x4788AA-0x4788AB2RAM, Sharedrombank (/* Rom Bank */)
0x4788AC-0x4788AD2RAM, Sharedscreenctrl (/* Screen Control */)
0x479700-0x47971320RAM, Sharedvideoregs (/* Video Registers */)
0x800000-0x8000012Writehyprduel_subcpu_control_w
0xC00000-0xC07FFF32768RAM, Sharedsharedram1
0xE00000-0xE000012Read Port, Write NOPSERVICE,
0x4000OffActive High
0x0000OnActive High
0x3fffUnknownActive Low
0xE00002-0xE000032Read PortDSW
0x00014C_1CActive High
0x00023C_1CActive High
0x00032C_1CActive High
0x00071C_1CActive High
0x00061C_2CActive High
0x00051C_3CActive High
0x00041C_4CActive High
0x0000Free_PlayActive High
0x00084C_1CActive High
0x00103C_1CActive High
0x00182C_1CActive High
0x00381C_1CActive High
0x00301C_2CActive High
0x00281C_3CActive High
0x00201C_4CActive High
0x0000Free_PlayActive High
0x0040OffActive High
0x0000OnActive High
0x0080OffActive High
0x0000OnActive High
0x0100OffActive High
0x0000OnActive High
0x0200UnknownActive Low
0x0800EasyActive High
0x0c00NormalActive High
0x0400HardActive High
0x0000Very_HardActive High
0x20002Active High
0x30003Active High
0x10004Active High
0x00005Active High
0xc000UnknownActive Low
0xE00004-0xE000052Read PortP1_P2
0x0001Joystick UpActive Low
0x0002Joystick DownActive Low
0x0004Joystick LeftActive Low
0x0008Joystick RightActive Low
0x0010Button 1Active Low
0x0020Button 2Active Low
0x0040Button 3Active Low
0x0080UnknownActive Low
0x0100Joystick UpActive Low
0x0200Joystick DownActive Low
0x0400Joystick LeftActive Low
0x0800Joystick RightActive Low
0x1000Button 1Active Low
0x2000Button 2Active Low
0x4000Button 3Active Low
0x8000UnknownActive Low
0xE00006-0xE000072Read PortSYSTEM
0x0001Coin 1Active Low
0x0002Coin 2Active Low
0x0004Service 1Active Low
0x0008Service 2Active Low
0x0010Start 1Active Low
0x0020Start 2Active Low
0xffc0UnknownActive Low
0xFE0000-0xFE3FFF16384RAM, Sharedsharedram2
0xFE4000-0xFFFFFF114688RAM, Sharedsharedram3
Memory Area:hyprduel_map2
Address RangeLengthFunctionDescription
0x0000-0x3FFF16384RAM, Sharedsharedram1 (/* shadow ($c00000 - $c03fff : vector) */)
0x4000-0x7FFF16384Read Only, Write NOP, Sharedsharedram3 (/* shadow ($fe4000 - $fe7fff : read only) */)
0x400000-0x4000034Device Read/Write 8-bitymsnd, ym2151_device, read, write, 0x00ff
0x400004-0x4000052Device Read/Write 8-bitoki, okim6295_device, read, write, 0x00ff
0x800000-0x8000012Read/Write NOP
0xC00000-0xC07FFF32768RAM, Sharedsharedram1
0xFE0000-0xFE3FFF16384RAM, Sharedsharedram2
0xFE4000-0xFFFFFF114688RAM, Sharedsharedram3
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF26214497.u97CRC(bf3f8574),Also silk screened as position 11 (Fluke: 2DFA)
0x0000-0x3FFFF26214497.u97CRC(bf3f8574),Also silk screened as position 11 (Fluke: 2DFA)
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