Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:jackpool_mem
Address RangeLengthFunctionDescription
0x0000-0x3FFFF262144ROM
0x100000-0x10FFFF65536RAM
0x120000-0x1200FF256RAM
0x340000-0x347FFF32768RAM, Sharedvram
0x348000-0x34FFFF32768RAM(//<- vram banks 2 & 3?)
0x360000-0x3603FF1024RAM Device Write, Sharedpalette, palette_device, write, palette
0x380000-0x38006198Read/Write, Sharedjackpool_io_r,jackpool_io_w, io (//AM_READ(jackpool_io_r))
0x800000-0x80000F16Read, Write NOPjackpool_ff_r, (//UART)
0xA00000-0xA000012Device Read/Write 8-bitoki, okim6295_device, read, write, 0x00ff
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144jpc4CRC(b719f138) (Fluke: A7)
0x40000-0x7FFFF262144jpc5CRC(09661ed9) (Fluke: 2AF7)
0x80000-0xBFFFF262144jpc6CRC(c3117411) (Fluke: CC44)
0xC0000-0xFFFFF262144jpc7CRC(b1d40623) (Fluke: CDF4)
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144jpc1CRC(0f1372a1) (Fluke: 0BA1)
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