Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:jumping_map
Address RangeLengthFunctionDescription
0x0000-0x9FFFF655360ROM
0x10C000-0x10FFFF16384RAM(/* main RAM */)
0x200000-0x200FFF4096RAM Device Write, Sharedpalette, palette_device, write, palette
0x201000-0x203FFF12288RAM(/* r/w in initial checks */)
0x3A0000-0x3A00012Writejumping_spritectrl_w
0x3C0000-0x3C00012Write NOP(/* watchdog? */)
0x400000-0x4000012Read PortDSWA
0x400002-0x4000032Read PortDSWB
0x400006-0x4000072Writejumping_sound_w
0x401000-0x4010012Read Port401001
0x0001Coin 1Active Low
0x0002Coin 2Active Low
0x0004UnknownActive Low
0x0008UnknownActive Low
0x0010Start 1Active Low
0x0020Start 2Active Low
0x0040UnknownActive Low
0x0080UnknownActive Low
0x401002-0x4010032Read Port401003
0x0001UnknownActive Low
0x0002Button 1Active Low
0x0004Button 2Active Low
0x0008UnknownActive Low
0x0010UnknownActive Low
0x0020UnknownActive Low
0x0040Joystick RightActive Low
0x0080Joystick LeftActive Low
0x420000-0x4200012Read NOP(/* read, but result not used */)
0x430000-0x4300034Device Writepc080sn, pc080sn_device, yscroll_word_w
0x440000-0x4407FF2048RAM, Sharedspriteram
0x800000-0x80FFFF65536Write NOP(/* original c-chip location (not used) */)
0xC00000-0xC0FFFF65536Device Read/Writepc080sn, pc080sn_device, word_r, word_w
0xC20000-0xC200034Write NOP(/* seems it is a leftover from rbisland: scroll y written here too */)
0xC40000-0xC400034Device Writepc080sn, pc080sn_device, xscroll_word_w
0xD00000-0xD01FFF8192RAM(/* original spriteram location, needed for Attract Mode */)
Memory Area:jumping_sound_map
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768ROM
0x8000-0x8FFF4096RAM
0xB000-0xB0012Device Read/Writeym1, ym2203_device, read, write
0xB400-0xB4012Device Read/Writeym2, ym2203_device, read, write
0xB8001Readjumping_latch_r
0xBC001Write NOP(/* looks like a bankswitch, but sound works with or without it */)
0xC000-0xFFFF16384ROM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFF32768jb1_cd67CRC(8527c00e) (Fluke: 08DF)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF6553617.ic8CRC(65b76309),tiles (Fluke: 0885)
0x10000-0x1FFFF6553618.ic7CRC(43a94283) (Fluke: 026E)
0x20000-0x2FFFF6553615.ic10CRC(e61933fb) (Fluke: 10DF)
0x30000-0x3FFFF6553616.ic9CRC(ed031eb2) (Fluke: 64FE)
0x40000-0x4FFFF6553613.ic12CRC(312700ca) (Fluke: 9C8D)
0x50000-0x5FFFF6553614.ic11CRC(de3b0b88) (Fluke: 88F8)
0x60000-0x6FFFF6553611.ic14CRC(9fdc6c8e) (Fluke: CEAD)
0x70000-0x7FFFF6553612.ic13CRC(06226492) (Fluke: C71A)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF65536jb2_ic62CRC(8548db6c),sprites (Fluke: 69FA)
0x10000-0x1FFFF65536jb2_ic61CRC(37c5923b) (Fluke: 3DDF)
0x20000-0x27FFF32768jb2_ic60CRC(662a2f1e) (Fluke: 0EC6)
0x28000-0x37FFF65536jb2_ic78CRC(925865e1) (Fluke: 0E06)
0x38000-0x47FFF65536jb2_ic77CRC(b09695d1) (Fluke: D28D)
0x48000-0x4FFFF32768jb2_ic76CRC(41937743) (Fluke: 4111)
0x50000-0x5FFFF65536jb2_ic93CRC(f644eeab) (Fluke: A9F8)
0x60000-0x6FFFF65536jb2_ic92CRC(3fbccd33) (Fluke: 3569)
0x70000-0x77FFF32768jb2_ic91CRC(d886c014) (Fluke: E7B0)
0x78000-0x87FFF65536jb2_i121CRC(93df1e4d) (Fluke: D967)
0x88000-0x97FFF65536jb2_i120CRC(7c4e893b) (Fluke: 9B9C)
0x98000-0x9FFFF32768jb2_i119CRC(7e1d58d8) (Fluke: AB65)
Memory Area:pals
Address RangeLengthLabel/LocationDescription
0x0000-0x0103260jumping-pal16r6.binCRC(12e9a7b8)
0x0000-0x0103260pal16l8a.ic51.binCRC(c1e6cb8f)
0x0000-0x0143324jumping-pal20l8.binCRC(76944f81)
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