Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:kchamp_io_map
Address RangeLengthFunctionDescription
0x00801Read Port, WriteDSW, kchamp_flipscreen_w
0x00003C_1CActive High
0x00012C_1CActive High
0x00031C_1CActive High
0x00021C_2CActive High
0x00003C_1CActive High
0x00042C_1CActive High
0x000c1C_1CActive High
0x00081C_2CActive High
0x0000HardActive High
0x0010NormalActive High
0x0020OffActive High
0x0000OnActive High
0x0040OffActive High
0x0000OnActive High
0x0000UprightActive High
0x0080CocktailActive High
0x00811Writecontrol_w
0x00901Read PortP1
0x0001Joystickleft RightActive Low
0x0002Joystickleft LeftActive Low
0x0004Joystickleft UpActive Low
0x0008Joystickleft DownActive Low
0x0010Joystickright RightActive Low
0x0020Joystickright LeftActive Low
0x0040Joystickright UpActive Low
0x0080Joystickright DownActive Low
0x00981Read PortP2
0x0001Joystickleft RightActive Low
0x0002Joystickleft LeftActive Low
0x0004Joystickleft UpActive Low
0x0008Joystickleft DownActive Low
0x0010Joystickright RightActive Low
0x0020Joystickright LeftActive Low
0x0040Joystickright UpActive Low
0x0080Joystickright DownActive Low
0x00A01Read PortSYSTEM
0x0001Coin 1Active Low
0x0002Coin 2Active Low
0x0004Start 1Active Low
0x0008Start 2Active Low
0x0010UnusedActive Low
0x0020UnusedActive Low
0x0040UnusedActive Low
0x0080UnusedActive Low
0x00A81Read/Writesound_reset_r, sound_command_w
Memory Area:kchamp_map
Address RangeLengthFunctionDescription
0x0000-0xBFFF49152ROM
0xC000-0xDFFF8192RAM
0xE000-0xE3FF1024RAM Write, Sharedkchamp_videoram_w, videoram
0xE400-0xE7FF1024RAM Write, Sharedkchamp_colorram_w, colorram
0xEA00-0xEAFF256RAM, Sharedspriteram
0xEB00-0xFFFF5376RAM
Memory Area:kchamp_sound_io_map
Address RangeLengthFunctionDescription
0x0000-0x00012Device Writeay1, ay8910_device, data_address_w
0x0002-0x00032Device Writeay2, ay8910_device, data_address_w
0x00041Device Writedac, dac_byte_interface, write
0x00051Writekc_sound_control_w
0x00061Device Readsoundlatch, generic_latch_8_device, read
Memory Area:kchamp_sound_map
Address RangeLengthFunctionDescription
0x0000-0xDFFF57344ROM
0xE000-0xE2FF768RAM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192b026.binCRC(999ed2c7) (Fluke: DF02)
0x2000-0x3FFF8192b025.binCRC(33171e07),adpcm (Fluke: 1592)
0x4000-0x5FFF8192b024.binCRC(910b48b9),adpcm (Fluke: DBF8)
0x6000-0x7FFF8192b023.binCRC(47f66aac) (Fluke: DCDC)
0x8000-0x9FFF8192b022.binCRC(5928e749) (Fluke: 0E11)
0xA000-0xBFFF8192b021.binCRC(ca17e3ba) (Fluke: 798C)
0xC000-0xDFFF8192b020.binCRC(ada4f2cd) (Fluke: 6EA5)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192b000.binCRC(a4fa98a1),plane0 /* tiles (Fluke: 3D9D)
0x4000-0x5FFF8192b001.binCRC(fea09f7c),plane1 /* tiles (Fluke: D8B9)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192b014.binCRC(0000d1a0) (Fluke: 9E)
0x2000-0x3FFF8192b015.binCRC(03fae67e) (Fluke: 4719)
0x4000-0x5FFF8192b016.binCRC(3b6e1d08) (Fluke: 4087)
0x6000-0x7FFF8192b017.binCRC(c1848d1a) (Fluke: 8591)
0x8000-0x9FFF8192b018.binCRC(b824abc7) (Fluke: 6146)
0xA000-0xBFFF8192b019.binCRC(3b487a46) (Fluke: ECB0)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x00FF256br27CRC(f683c54a),red (Fluke: 2F6B)
0x0100-0x01FF256br26CRC(3ddbb6c4),green (Fluke: 15FA)
0x0200-0x02FF256br25CRC(ba4a5651),blue (Fluke: E5C3)
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