Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:cpu_map
Address RangeLengthFunctionDescription
0x0000-0x0FFF4096RAM
0x1000-0x100F16Device Read/Writemos6560, mos6560_device, read, write
0x1400-0x14034Device Read/Writepia, pia6821_device, read, write
0x00003Active High
0x00014Active High
0x00025Active High
0x00036Active High
0x00041000Active High
0x00001500Active High
0x0010UnusedActive Low
0x0020UnusedActive Low
0x0040UnusedActive Low
0x0080Coin 1Active Low
0x1C00-0x1FFF1024RAM
0x2000-0x3FFF8192ROM, Regionmaincpu, 0
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x03FF10241CRC(b32a36ab) (Fluke: 35DD)
0x0400-0x07FF10242CRC(35fc8424) (Fluke: 403F)
0x0800-0x0BFF10243CRC(6341c8c4) (Fluke: E2E8)
0x0C00-0x0FFF10244CRC(1ed1d93f) (Fluke: A65D)
0x1000-0x13FF10245CRC(3380e0f4) (Fluke: 7BB2)
0x1400-0x17FF10246CRC(8103e031) (Fluke: F497)
0x1800-0x1BFF10247CRC(43a41012) (Fluke: 4F92)
0x1C00-0x1FFF10248CRC(9ce93eb0) (Fluke: E735)
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