Memory Area:oki

Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:eolith16_map
Address RangeLengthFunctionDescription
0x0000-0x1FFFFF2097152RAM
0x50000000-0x5000FFFF65536Read/Writevram_r, vram_w
0x90000000-0x9000002F48Write NOP(//?)
0xFF000000-0xFF1FFFFF2097152ROM, Regionuser2, 0
0xFFE40000-0xFFE400012Device Read/Write 8-bitoki, okim6295_device, read, write, 0x00ff
0xFFE80000-0xFFE800012Writeeeprom_w
0xFFEA0000-0xFFEA00012Readeolith16_custom_r
0xFFEA0002-0xFFEA00032Read PortSYSTEM
0xFFEC0000-0xFFEC00012Read NOP(// not used?)
0xFFEC0002-0xFFEC00032Read PortINPUTS
0xFFF80000-0xFFFFFFFF524288ROM, Regionuser1, 0
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
0x0000-0x7FFFF524288kd.u5CRC(591f0c73) (Fluke: E0D4)
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288kd.u28CRC(c12112a1) (Fluke: EF32)
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