Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:ladyfrog_map
Address RangeLengthFunctionDescription
0x0000-0xBFFF49152ROM
0xC000-0xC07F128RAM
0xC080-0xC87F2048Read/Write, Sharedladyfrog_videoram_r, ladyfrog_videoram_w, videoram
0xD0001Writeladyfrog_gfxctrl2_w
0xD0D01Read NOP(/* code jumps to ASCII text "Alfa tecnology" @ $b7 */)
0xD4001Read/Writefrom_snd_r, sound_command_w
0xD4011Readsnd_flag_r
0xD4031Writesound_cpu_reset_w
0xD8001Read PortDSW1
0x0003LivesActive High
0x00004Active High
0x00023Active High
0x00012Active High
0x00031Active High
0x0000OffActive High
0x0004OnActive High
0x0010Free_PlayActive High
0x0010OffActive High
0x0000OnActive High
0x0020Allow_ContinueActive High
0x0020NoActive High
0x0000YesActive High
0x00c0Coin_AActive High
0x00402C_1CActive High
0x00c01C_1CActive High
0x00801C_2CActive High
0x00001C_3CActive High
0xD8011Read PortDSW2
0x0003DifficultyActive High
0x0003EasyActive High
0x0001NormalActive High
0x0002HardActive High
0x0000HardestActive High
0x0008Demo_SoundsActive High
0x0008OffActive High
0x0000OnActive High
0xD8041Read PortINPUTS
0x0004Joystick LeftActive Low
0x0008Joystick RightActive Low
0x0010Joystick UpActive Low
0x0020Joystick DownActive Low
0xD8061Read PortSYSTEM
0x0001Coin 1Active Low
0x0002Start 1Active Low
0x0004Start 2Active Low
0x0008Button 1Active Low
0xDC00-0xDC9F160Read/Writeladyfrog_spriteram_r,ladyfrog_spriteram_w
0xDCA0-0xDCBF32Read/Write, Sharedladyfrog_scrlram_r, ladyfrog_scrlram_w, scrlram
0xDCC0-0xDCFF64RAM
0xDD00-0xDEFF512Read/Writeladyfrog_palette_r, ladyfrog_palette_w
0xDF031Writeladyfrog_gfxctrl_w
0xE000-0xFFFF8192RAM
Memory Area:ladyfrog_sound_map
Address RangeLengthFunctionDescription
0x0000-0xBFFF49152ROM
0xC000-0xC7FF2048RAM
0xC800-0xC8012Write NOP
0xC802-0xC8032Device Writeaysnd, ay8910_device, address_data_w
0xC900-0xC90D14Device Writemsm, msm5232_device, write
0xCA001Write NOP
0xCB001Write NOP
0xCC001Write NOP
0xD0001Device Read, Writesoundlatch, generic_latch_8_device, read, to_main_w
0xD2001Read NOP, Writenmi_enable_w
0xD4001Writenmi_disable_w
0xD6001Write NOP
0xE000-0xEFFF4096Read/Write NOP
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFF327681.115CRC(b0932498),NY Captor (Fluke: 266E)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF655366.8CRC(61b3baaa) (Fluke: F92C)
0x10000-0x1FFFF655367.9CRC(88aaff58) (Fluke: 730D)
0x20000-0x2FFFF655368.10CRC(8c73baa1) (Fluke: 4D1C)
0x30000-0x3FFFF655363.32CRC(8a27fc0a) (Fluke: D615)
0x40000-0x4FFFF655364.33CRC(e1a137d3) (Fluke: B50D)
0x50000-0x5FFFF655365.34CRC(7816925f) (Fluke: 5CF2)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF655362.107CRC(fa4466e6) (Fluke: 7A98)
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