Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:lapbylap_map
Address RangeLengthFunctionDescription
0x0000-0x1FFF8192ROM
0x2000-0x20FF256Writedisp_w
0x4000-0x43FF1024RAM(// pair of 2114)
0x4400-0x44FF256RAM, Sharednvram (// pair of 5101, battery-backed)
0x4800-0x480A11Read/Writesw_r,sw_w
0x49001Writesol_canasta_w
0x4901-0x49077Writelamp_w
0x4B001Writesndcmd_lapbylap_w
Memory Area:lapbylap_sub_map
Address RangeLengthFunctionDescription
0x0000-0x1FFF8192ROM
0x8000-0x87FF2048RAM(// 6116)
0x90001Device Writeay1, ay8910_device, address_w
0x90011Device Readay1, ay8910_device, data_r
0x90021Device Writeay1, ay8910_device, data_w
0xA0001Device Writeay2, ay8910_device, address_w
0xA0011Device Readay2, ay8910_device, data_r
0xA0021Device Writeay2, ay8910_device, data_w
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192lblsr0.binCRC(cbaddf02)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096lblr0.binCRC(2970f31a)
0x1000-0x1FFF4096lblr1.binCRC(94787c10)
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