Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:magic10_map
Address RangeLengthFunctionDescription
0x0000-0x3FFFF262144ROM
0x100000-0x100FFF4096RAM Write, Sharedlayer1_videoram_w, layer1_videoram
0x101000-0x101FFF4096RAM Write, Sharedlayer0_videoram_w, layer0_videoram
0x102000-0x103FFF8192RAM Write, Sharedlayer2_videoram_w, layer2_videoram
0x200000-0x2007FF2048RAM, Sharednvram
0x300000-0x3001FF512RAM Device Write, Sharedpalette, palette_device, write, palette
0x400000-0x4000012Read PortINPUTS
0x0001Poker Hold 1Active Low
0x0002Poker Hold 2Active Low
0x0004Poker Hold 3Active Low
0x0008Poker Hold 4Active Low
0x0010Poker Hold 5Active Low
0x0020Start 1Active Low
0x0040Play (Bet / TakeActive Low
0x0080Lots FCActive Low
0x0100Coin 1Active Low
0x0200Note AActive Low
0x0400Note BActive Low
0x0800Note CActive Low
0x2000Out HoleActive Low
0x4000Note DActive Low
0x8000CollectActive Low
0x400002-0x4000032Read PortDSW
0x0000NoActive High
0x0001YesActive High
0x0010SpecialActive Low
0x00eeOffActive High
0x0000OnActive High
0x0300HardestActive High
0x0200HardActive High
0x0100MediumActive High
0x0000EasyActive High
0x0000Note A: 10 - Note B: 20 - Note C: 50 - Note D: 100Active High
0x0800Note A: 20 - Note B: 40 - Note C: 100 - Note D: 200Active High
0x0400Note A: 50 - Note B: 100 - Note C: 500 - Note D: 1000Active High
0x0c00Note A: 100 - Note B: 200 - Note C: 1000 - Note D: 2000Active High
0x000050 200 500 1000 2000Active High
0x1000100 300 1000 3000 5000Active High
0x2000200 500 2000 3000 5000Active High
0x3000500 1000 2000 4000 8000Active High
0x0000Every 100 ScoreActive High
0x1000Every 100 ScoreActive High
0x2000Every 100 ScoreActive High
0x3000Every 100 ScoreActive High
0x1000OffActive High
0x0000OnActive High
0x2000OffActive High
0x0000OnActive High
0x0000Every 10 ScoreActive High
0x1000Every 10 ScoreActive High
0x2000Every 10 ScoreActive High
0x3000Every 10 ScoreActive High
0x0000MKII Hopper - SupergameActive High
0x400010 TokensActive High
0x8000Tickets DispenserActive High
0xc000Lots DispenserActive High
0x400008-0x4000092Writemagic10_out_w
0x40000A-0x40000B2Device Read/Write 8-bitoki, okim6295_device, read, write, 0x00ff
0x40000E-0x40000F2Write NOP
0x400080-0x4000878RAM, Sharedvregs
0x600000-0x603FFF16384RAM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFF131072u25.binCRC(7abb8136) (Fluke: 0DC0)
0x0000-0x1FFFF131072u25.binCRC(7abb8136) (Fluke: 0DC0)
0x0000-0x1FFFF131072u25.binCRC(7abb8136) (Fluke: 0DC0)
0x20000-0x3FFFF131072u26.binCRC(fd0b912d) (Fluke: 4F36)
0x20000-0x3FFFF131072u26.binCRC(fd0b912d) (Fluke: 4F36)
0x20000-0x3FFFF131072u26.binCRC(fd0b912d) (Fluke: 4F36)
0x40000-0x5FFFF131072u27.binCRC(8178c907) (Fluke: 3425)
0x40000-0x5FFFF131072u27.binCRC(8178c907) (Fluke: 3425)
0x40000-0x5FFFF131072u27.binCRC(8178c907) (Fluke: 3425)
0x60000-0x7FFFF131072u28.binCRC(dfd41aab) (Fluke: 6C5E)
0x60000-0x7FFFF131072u28.binCRC(dfd41aab) (Fluke: 6C5E)
0x60000-0x7FFFF131072u28.binCRC(dfd41aab) (Fluke: 6C5E)
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144u22.binCRC(98885246) (Fluke: A7C9)
0x0000-0x3FFFF262144u22.binCRC(98885246) (Fluke: A7C9)
0x0000-0x3FFFF262144u22.binCRC(98885246) (Fluke: A7C9)
Memory Area:plds
Address RangeLengthLabel/LocationDescription
0x0000-0x0103260pal16r4.u42CRC(6d70f3f2)
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