Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:dokyusp_map
Address RangeLengthFunctionDescription
0x0000-0x3FFFF262144ROM(// ROM)
0x200000-0x21FFFF131072RAM Write, Sharedmetro_vram_0_w, vram_0 (// Layer 0)
0x220000-0x23FFFF131072RAM Write, Sharedmetro_vram_1_w, vram_1 (// Layer 1)
0x240000-0x25FFFF131072RAM Write, Sharedmetro_vram_2_w, vram_2 (// Layer 2)
0x260000-0x26FFFF65536Readmetro_bankedrom_r (// Banked ROM)
0x270000-0x271FFF8192RAM(// ???)
0x272000-0x273FFF8192RAM Device Write, Sharedpalette, palette_device, write, palette (// Palette)
0x274000-0x274FFF4096RAM, Sharedspriteram (// Sprites)
0x278000-0x2787FF2048RAM, Sharedtiletable (// Tiles Set)
0x27880E-0x27880F2RAM, Sharedscreenctrl (// Screen Control)
0x278810-0x27881F16Write Only, Sharedirq_levels (// IRQ Levels)
0x278820-0x27882F16Write Only, Sharedirq_vectors (// IRQ Vectors)
0x278830-0x2788312Write Only, Sharedirq_enable (// IRQ Enable)
0x278832-0x2788332Read/Writemetro_irq_cause_r,metro_irq_cause_w (// IRQ Cause / IRQ Acknowledge)
0x278836-0x2788372Device Writewatchdog, watchdog_timer_device, reset16_w
0x278840-0x27884D14Write, Sharedmetro_blitter_w, blitter_regs (// Tiles Blitter)
0x278850-0x27885B12Write Only, Sharedscroll (// Scroll Regs)
0x278860-0x27886B12Write, Sharedmetro_window_w, window (// Tilemap Window)
0x278870-0x2788712Write Only, Sharedrombank (// Rom Bank)
0x278880-0x2788812Readgakusai_input_r (// Inputs)
0x278882-0x2788832Read PortIN0 (//)
0x278888-0x2788892Write Only, Sharedinput_sel (//)
0x279700-0x27971320Write Only, Sharedvideoregs (// Video Registers)
0x400000-0x4000012Write NOP(// ? 5)
0x500000-0x5000012Writegakusai_oki_bank_lo_w (// Sound)
0x600000-0x6000034Device Write 8-bitymsnd, ym2413_device, write, 0x00ff
0x700000-0x7000012Device Read/Write 8-bitoki, okim6295_device, read, write, 0x00ff (// Sound)
0xC00000-0xC000012Writedokyusp_eeprom_reset_w (// EEPROM)
0xD00000-0xD000012Read/Writedokyusp_eeprom_r, dokyusp_eeprom_bit_w (// EEPROM)
0xF00000-0xF0FFFF65536RAM, Mirror0x0f0000 (// RAM (mirrored))
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFFF20971527.binCRC(763985e1) (Fluke: 3B66)
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