Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:royalmah_iomap
Address RangeLengthFunctionDescription
0x00011Device Readaysnd, ay8910_device, data_r
0x0002-0x00032Device Writeaysnd, ay8910_device, data_address_w
0x00101Read Port, WriteDSW1, royalmah_palbank_w
0x00111Read Port, WriteSYSTEM, input_port_select_w
Memory Area:royalmah_map
Address RangeLengthFunctionDescription
0x0000-0x6FFF28672ROM, Writeroyalmah_rom_w
0x7000-0x7FFF4096RAM, Sharednvram
0x8000-0xFFFF32768Write Only, Sharedvideoram
0x8000-0xFFFF32768ROM Bankbank1 (// banked ROMs not present in royalmah)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFF327683.3gCRC(47d0f16e) (Fluke: 621B)
0x8000-0xFFFF327684.3fCRC(6cd6a200) (Fluke: 3839)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x001F32color.bprCRC(d21367e5) (Fluke: 8911)
Memory Area:sub
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFF327681.1kCRC(a1083321) (Fluke: D986)
0x8000-0xBFFF163842.1gCRC(cfe5de1d) (Fluke: 17CC)
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