Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:masterw_map
Address RangeLengthFunctionDescription
0x0000-0x7FFFF524288ROM
0x200000-0x203FFF16384RAM(/* Main RAM */)
0x600000-0x601FFF8192RAM Device Write, Sharedpalette, palette_device, write, palette
0x800000-0x8000012Device Read/Write 8-bittc0220ioc, tc0220ioc_device, portreg_r, portreg_w, 0xff00
0x800002-0x8000032Device Read/Write 8-bittc0220ioc, tc0220ioc_device, port_r, port_w, 0xff00
0xA00000-0xA000012Read NOP, Device Write 8-bittc0140syt, tc0140syt_device, master_port_w, 0xff00
0xA00002-0xA000032Device Read/Write 8-bittc0140syt, tc0140syt_device, master_comm_r, master_comm_w, 0xff00
Memory Area:masterw_sound_map
Address RangeLengthFunctionDescription
0x0000-0x3FFF16384ROM
0x4000-0x7FFF16384ROM Bankbank1
0x8000-0x8FFF4096RAM
0x9000-0x90012Device Read/Writeymsnd, ym2203_device, read, write
0xA0001Device Writetc0140syt, tc0140syt_device, slave_port_w
0xA0011Device Read/Writetc0140syt, tc0140syt_device, slave_comm_r, slave_comm_w
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF65536b72_07.30CRC(2b1a946f) (Fluke: 79EC)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288b72-02.6CRC(843444eb) (Fluke: 71A1)
0x80000-0xFFFFF524288b72-01.5CRC(a24ac26e) (Fluke: B2EE)
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