Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:metmqstr_map
Address RangeLengthFunctionDescription
0x0000-0x7FFFF524288ROM(// ROM)
0x100000-0x17FFFF524288ROM(// ROM)
0x200000-0x27FFFF524288ROM(// ROM)
0x408000-0x408FFF4096RAM, Sharedpaletteram.0 (// Palette)
0x600000-0x6000012Device Readwatchdog, watchdog_timer_device, reset16_r (// Watchdog?)
0x880000-0x887FFF32768RAM Write, Sharedcave_vram_2_w, vram.2 (// Layer 2)
0x888000-0x88FFFF32768RAM(//)
0x900000-0x907FFF32768RAM Write, Sharedcave_vram_1_w, vram.1 (// Layer 1)
0x908000-0x90FFFF32768RAM(//)
0x980000-0x987FFF32768RAM Write, Sharedcave_vram_0_w, vram.0 (// Layer 0)
0x988000-0x98FFFF32768RAM(//)
0xA80000-0xA800078Readcave_irq_cause_r (// IRQ Cause)
0xA80000-0xA8007F128Write Only, Sharedvideoregs.0 (// Video Regs)
0xA80068-0xA800692Device Writewatchdog, watchdog_timer_device, reset16_w (// Watchdog?)
0xA8006C-0xA8006D2Read, Write NOPsoundflags_ack_r, (// Communication)
0xA8006E-0xA8006F2Read/Writesoundlatch_ack_r, sound_cmd_w (// From Sound CPU)
0xC80000-0xC800012Read PortIN0 (// Inputs)
0xC80002-0xC800032Read PortIN1 (// Inputs + EEPROM)
0xD00000-0xD000012Writemetmqstr_eeprom_msb_w (// EEPROM)
0xF00000-0xF07FFF32768RAM, Sharedspriteram.0 (// Sprites)
0xF08000-0xF0FFFF32768RAM, Sharedspriteram_2.0 (// RAM)
Memory Area:metmqstr_sound_map
Address RangeLengthFunctionDescription
0x0000-0x3FFF16384ROM(// ROM)
0x4000-0x7FFF16384ROM Bankz80bank (// ROM (Banked))
0xE000-0xFFFF8192RAM(// RAM)
Memory Area:metmqstr_sound_portmap
Address RangeLengthFunctionDescription
0x00001Writemetmqstr_rombank_w (// Rom Bank)
0x00201Readsoundflags_r (// Communication)
0x00301Readsoundlatch_lo_r (// From Main CPU)
0x00401Readsoundlatch_hi_r (//)
0x0050-0x00512Device Read/Writeymsnd, ym2151_device, read, write (// YM2151)
0x00601Device Writeoki1, okim6295_device, write (// M6295 #0)
0x00701Writemetmqstr_okibank_w (// Samples Bank #0)
0x00801Device Writeoki2, okim6295_device, write (// M6295 #1)
0x00901Writemetmqstr_oki2bank_w (// Samples Bank #1)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144bp947a.u20CRC(a4a36170) (Fluke: 9034)
Memory Area:layer0
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFFF1048576bp947a.u48CRC(04ff6a3d) (Fluke: 9822)
Memory Area:layer1
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFFF1048576bp947a.u47CRC(0de42827) (Fluke: 76FC)
Memory Area:layer2
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFFF1048576bp947a.u46CRC(0f9c906e) (Fluke: A29B)
Memory Area:oki1
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFFF1048576bp947a.u42CRC(2ce8ff2a) (Fluke: 9F42)
Memory Area:oki2
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFFF1048576bp947a.u37CRC(c3077c8f) (Fluke: 4703)
Memory Area:sprites0
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFFF2097152bp947a.u49CRC(09749531) (Fluke: F5BA)
0x200000-0x3FFFFF2097152bp947a.u50CRC(19cea8b2) (Fluke: 193C)
0x400000-0x5FFFFF2097152bp947a.u51CRC(c19bed67) (Fluke: 449F)
0x600000-0x7FFFFF2097152bp947a.u52CRC(70c64875) (Fluke: FF24)
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