Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:mmpanic_map
Address RangeLengthFunctionDescription
0x0000-0x5FFF24576ROM(// ROM)
0x00511Readmagic_r (// ?)
0x6000-0x6FFF4096RAM(// RAM)
0x7000-0x7FFF4096RAM Bankbank2 (// RAM (Banked))
0x8000-0x81FF512Writerongrong_palette_w
0x8000-0xFFFF32768ROM Bankbank1 (// ROM (Banked))
Memory Area:mmpanic_portmap
Address RangeLengthFunctionDescription
0x0000-0x000F16Device Read/Writertc, msm6242_device, read, write
0x0020-0x00234Writeddenlovr_palette_base_w
0x0024-0x00274Writeddenlovr_palette_mask_w
0x0028-0x002B4Writeddenlovr_transparency_pen_w
0x002C-0x002F4Writeddenlovr_transparency_mask_w
0x00341Writeddenlovr_bgcolor_w
0x00351Writeddenlovr_priority_w
0x00361Writeddenlovr_layer_enable_w
0x00381Readunk_r (// ? must be 78 on startup)
0x0040-0x00434Writeddenlovr_palette_base2_w
0x0044-0x00474Writeddenlovr_palette_mask2_w
0x0048-0x004B4Writeddenlovr_transparency_pen2_w
0x004C-0x004F4Writeddenlovr_transparency_mask2_w
0x00541Writeddenlovr_bgcolor2_w
0x00551Writeddenlovr_priority2_w
0x00561Writeddenlovr_layer_enable2_w
0x00581Readunk_r (// ? must be 78 on startup)
0x0060-0x00612Writemmpanic_blitter_w
0x00631Readrongrong_gfxrom_r (// Video Chip)
0x0064-0x00652Writemmpanic_blitter2_w
0x00681Writeddenlovr_select_w
0x00691Writemmpanic_lockout_w
0x006A1Read PortIN0
0x0001Coin 1Active Low
0x0002UnknownActive Low
0x0004Service 1Active Low
0x0008TestActive Low
0x0010UnknownActive Low
0x00208Active Low
0x00409Active Low
0x0080SpecialActive Low
0x006B1Read PortIN1
0x0001Start 1Active Low
0x00021Active Low
0x00042Active Low
0x00083Active Low
0x00104Active Low
0x00205Active Low
0x00406Active Low
0x00807Active Low
0x006C-0x006D2Readmmpanic_link_r (// Other cabinets?)
0x00741Writemmpanic_rombank_w
0x00781Write NOP(// 0, during RST 08 (irq acknowledge?))
0x007C1Device Read/Writeoki, okim6295_device, read, write (// Sound)
0x00881Writemmpanic_leds_w (// Leds)
0x008C1Writemmpanic_soundlatch_w (//)
0x00901Write NOP(// written just before port 8c)
0x00941Read PortDSW1
0x00003C_1CActive High
0x00012C_1CActive High
0x00031C_1CActive High
0x00021C_2CActive High
0x001c0Active High
0x00181Active High
0x00142Active High
0x00103Active High
0x000c4Active High
0x00085Active High
0x00045Active High
0x00005Active High
0x0020OffActive High
0x0000OnActive High
0x0000OffActive High
0x0040OnActive High
0x0080OffActive High
0x0000OnActive High
0x00981Read PortDSW2
0x0001OffActive High
0x0000OnActive High
0x0002OffActive High
0x0000OnActive High
0x000c10Active High
0x000820Active High
0x000440Active High
0x000080Active High
0x0010OffActive High
0x0000OnActive High
0x0020OffActive High
0x0000OnActive High
0x0040OffActive High
0x0000OnActive High
0x0080OffActive High
0x0000OnActive High
0x009C1Read PortDSW3 (// DSW 1&2 high bits)
0x0001OffActive High
0x0000OnActive High
0x0004OffActive High
0x0000OnActive High
0x0008OffActive High
0x0000OnActive High
0x0010OffActive High
0x0000OnActive High
0x0020OffActive High
0x0000OnActive High
0x0040OffActive High
0x0000OnActive High
0x0080OffActive High
0x0000OnActive High
0x00A61Writemmpanic_leds2_w (//)
Memory Area:mmpanic_sound_map
Address RangeLengthFunctionDescription
0x0000-0x5FFF24576ROM(// ROM)
0x6000-0x66FF1792RAM(// RAM)
0x8000-0xFFFF32768ROM(// ROM)
Memory Area:mmpanic_sound_portmap
Address RangeLengthFunctionDescription
0x00001Device Readsoundlatch, generic_latch_8_device, read
0x00021Read NOP(// read just before port 00)
0x00041Read/Write NOP(// read only once at the start)
0x00061Write NOP(// almost always 1, sometimes 0)
0x0008-0x00092Device Writeym2413, ym2413_device, write
0x000C1Device Writeaysnd, ay8910_device, data_w
0x000E1Device Writeaysnd, ay8910_device, address_w
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:blitter
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFFF1048576nwc7004CRC(5b4ad8c5) (Fluke: 3CC2)
0x100000-0x1FFFFF1048576nwc7005CRC(9ec41956) (Fluke: D0CC)
0x200000-0x27FFFF524288nwc7006aCRC(9099c571) (Fluke: CE1F)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144nwc7002aCRC(725b337f) (Fluke: 6222)
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFFF262144nwc7001aCRC(1ae3660d) (Fluke: 6265)
Memory Area:soundcpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFFF131072nwc7003CRC(4f02ce44) (Fluke: 5818)
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