Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:ppsatan_map
Address RangeLengthFunctionDescription
0x0000-0x3FFFF262144ROM(// ROM)
0x40000-0x4FFFF65536RAM(// RAM)
0x80000-0x800056RAM, Sharedvctrl.1 (// Layer Control)
0x100000-0x107FFF32768RAM Write, Sharedcave_vram_1_w, vram.1 (// Layer)
0x180000-0x188FFF36864RAM, Sharedpaletteram.1 (// Palette)
0x1C0000-0x1C7FFF32768RAM, Sharedspriteram.1 (// Sprites)
0x200000-0x2000012Read PortSYSTEM (// DSW + (unused) EEPROM)
0x0001Coin 1Active Low
0x0002UnknownActive Low
0x0004Service 1Active Low
0x0008Service 2Active Low
0x0010UnknownActive Low
0x0020UnknownActive Low
0x0040UnknownActive Low
0x0080SpecialActive High
0x0300CoinageActive High
0x03001 Coin/1 1P-Game (2 Coins/1 2P-Game)Active High
0x01002 Coins/1 1P-Game (3 Coins/1 2P-Game)Active High
0x02002 Coins/1 1P-Game (4 Coins/1 2P-Game)Active High
0x00002 Coins/1 1P-Game (4 Coins/1 2P-Game) (duplicate)Active High
0x3000DifficultyActive High
0x1000EasyActive High
0x3000NormalActive High
0x0000HardActive High
0x2000Hard (duplicate)Active High
0x4000Demo_SoundsActive High
0x0000OffActive High
0x4000OnActive High
0x200000-0x2000012Writeppsatan_out_w (// Outputs + OKI banking)
0x200002-0x2000032Read/Writeppsatan_touch2_r, ppsatan_eeprom_msb_w (// Touch Screen + (unused) EEPROM)
0x200004-0x2000052Read/Writeppsatan_touch1_r, ppsatan_io_mux_w (// Touch Screen)
0x200006-0x2000072Write NOP(// Lev. 2 IRQ Ack?)
0x2C0000-0x2C00078Readcave_irq_cause_r (// IRQ Cause)
0x2C0000-0x2C007F128Write Only, Sharedvideoregs.1 (// Video Regs)
0x2C0068-0x2C00692Device Writewatchdog, watchdog_timer_device, reset16_w (// Watchdog)
0x300000-0x3000012Device Read/Write 8-bitoki, okim6295_device, read, write, 0x00ff (// M6295)
0x480000-0x4800056RAM, Sharedvctrl.2 (// Layer Control)
0x500000-0x507FFF32768RAM Write, Sharedcave_vram_2_w, vram.2 (// Layer)
0x580000-0x588FFF36864RAM, Sharedpaletteram.2 (// Palette)
0x5C0000-0x5C7FFF32768RAM, Sharedspriteram.2 (// Sprites)
0x6C0000-0x6C007F128Write Only, Sharedvideoregs.2 (// Video Regs)
0x880000-0x8800056RAM, Sharedvctrl.0 (// Layer Control)
0x900000-0x907FFF32768RAM Write, Sharedcave_vram_0_w, vram.0 (// Layer)
0x980000-0x988FFF36864RAM, Sharedpaletteram.0 (// Palette)
0x9C0000-0x9C7FFF32768RAM, Sharedspriteram.0 (// Sprites)
0xAC0000-0xAC007F128Write Only, Sharedvideoregs.0 (// Video Regs)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:layer0
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288ver1.0.u57CRC(5faa697a)
Memory Area:layer1
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288ver1.0.u49CRC(f21787b0)
Memory Area:layer2
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288ver1.0.u53CRC(f21787b0)
Memory Area:oki
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF5242887a1f.u83CRC(2ae77933)
Memory Area:plds
Address RangeLengthLabel/LocationDescription
0x0000-0x0116279u92.u92CRC(40b16ace)
0x0000-0x0116279u90.u90CRC(dae5e82a)
0x0000-0x0116279u94.u94CRC(eefe343a)
0x0000-0x0116279u111.u111CRC(7f93cbdd)
0x0000-0x0116279u95.u95CRC(b1a78112)
0x0000-0x0116279u91.u91CRC(28382623)
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