Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:pk8000_io
Address RangeLengthFunctionDescription
0x0080-0x00834Device Read/Writeppi8255_1, i8255_device, read, write
0x0084-0x00874Device Read/Writeppi8255_2, i8255_device, read, write
0x00881Read/Writepk8000_video_color_r,pk8000_video_color_w
0x008C1Read PortJOY1
0x008D1Read PortJOY2
0x00901Read/Writepk8000_text_start_r,pk8000_text_start_w
0x00911Read/Writepk8000_chargen_start_r,pk8000_chargen_start_w
0x00921Read/Writepk8000_video_start_r,pk8000_video_start_w
0x00931Read/Writepk8000_color_start_r,pk8000_color_start_w
0x00A0-0x00BF32Read/Writepk8000_color_r,pk8000_color_w
Memory Area:pk8000_mem
Address RangeLengthFunctionDescription
0x0000-0x3FFF16384Read Bank, Write Bankbank1, bank5
0x4000-0x7FFF16384Read Bank, Write Bankbank2, bank6
0x8000-0xBFFF16384Read Bank, Write Bankbank3, bank7
0xC000-0xFFFF16384Read Bank, Write Bankbank4, bank8
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x10000-0x117FF6144foton_piton.binBAD_DUMP CRC(4eac925a) (Fluke: 6E48)
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