Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:mcrmono_map
Address RangeLengthFunctionDescription
0x0000-0xDFFF57344ROM
0xE000-0xE7FF2048RAM, Sharednvram
0xE800-0xE9FF512RAM, Sharedspriteram
0xEA00-0xEBFF512RAM
0xEC00-0xEC7F128Mirror, Write, Shared0x0380, mcr_paletteram9_w, paletteram
0xF000-0xF7FF2048RAM Write, Sharedmcr3_videoram_w, videoram
0xF800-0xFFFF2048ROM(/* schematics show a 2716 @ 2B here, but nobody used it */)
Memory Area:mcrmono_portmap
Address RangeLengthFunctionDescription
0x00001Mirror, Read Port0x78, MONO.IP0
0x0001Coin 1Active Low
0x0002Coin 2Active Low
0x000cUnusedActive Low
0x0010TiltActive Low
0x0040Service 1Active Low
0x0080UnusedActive Low
0x00011Mirror, Read Port0x78, MONO.IP1
0x0001Joystick UpActive Low
0x0002Joystick RightActive Low
0x0004Joystick DownActive Low
0x0008Joystick LeftActive Low
0x0010Button 1Active Low
0x0020Button 2Active Low
0x00c0UnusedActive Low
0x00021Mirror, Read Port0x78, MONO.IP2
0x0001Joystick UpActive Low
0x0002Joystick RightActive Low
0x0004Joystick DownActive Low
0x0008Joystick LeftActive Low
0x0010Button 1Active Low
0x0020Button 2Active Low
0x00c0UnusedActive Low
0x00031Mirror, Read Port0x78, MONO.IP3
0x0002EasyActive High
0x0003NormalActive High
0x0001HardActive High
0x0000Free_PlayActive High
0x0004Keep score when continuingActive High
0x0000Lose score when continuingActive High
0x00002C_1CActive High
0x00081C_1CActive High
0x00003C_1CActive High
0x00102C_1CActive High
0x00701C_1CActive High
0x00601C_2CActive High
0x00501C_3CActive High
0x00401C_4CActive High
0x00301C_5CActive High
0x00201C_6CActive High
0x0080OffActive High
0x0000OnActive High
0x00041Mirror, Read Port0x78, MONO.IP4
0x0001Joystick UpActive Low
0x0002Joystick RightActive Low
0x0004Joystick DownActive Low
0x0008Joystick LeftActive Low
0x0010Button 1Active Low
0x0020Button 2Active Low
0x0040UnusedActive Low
0x0080SpecialActive High
0x00051Mirror, Write0x78, mcrmono_control_port_w
0x00071Mirror, Device Write0x78, watchdog, watchdog_timer_device, reset_w
0x00F0-0x00F34Mirror, Device Read/Write0x0c, ctc, z80ctc_device, read, write
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFF16384bg-0_u15_7-23-86.15aCRC(c0d8b7a5) (Fluke: 43C6)
0x0000-0x3FFF16384bg-0_u15_7-23-86.15aCRC(c0d8b7a5) (Fluke: 43C6)
0x4000-0x7FFF16384bg-1_u14_7-23-86.14bCRC(2f6e3aa1) (Fluke: C9D3)
0x4000-0x7FFF16384bg-1_u14_7-23-86.14bCRC(2f6e3aa1) (Fluke: C9D3)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF65536fg-0_8e_6-30-86.8eCRC(0974be5d) (Fluke: 6D34)
0x0000-0xFFFF65536fg-0_8e_6-30-86.8eCRC(0974be5d) (Fluke: 6D34)
0x10000-0x1FFFF65536fg-1_6e_6-30-86.6eCRC(8728532b) (Fluke: FA9D)
0x10000-0x1FFFF65536fg-1_6e_6-30-86.6eCRC(8728532b) (Fluke: FA9D)
0x20000-0x2FFFF65536fg-2_5e_6-30-86.5eCRC(9489f714) (Fluke: 4392)
0x20000-0x2FFFF65536fg-2_5e_6-30-86.5eCRC(9489f714) (Fluke: 4392)
0x30000-0x3FFFF65536fg-3_4e_6-30-86.4eCRC(81e1de40) (Fluke: B811)
0x30000-0x3FFFF65536fg-3_4e_6-30-86.4eCRC(81e1de40) (Fluke: B811)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFF32768pro-0_3b_rev_3_8-27-86.3bCRC(2f7ca03c) (Fluke: F6B5)
0x8000-0xFFFF32768pro-1_5b_rev_3_8-27-86.5bCRC(d89bd9a4) (Fluke: 691E)
Memory Area:sg:pal
Address RangeLengthLabel/LocationDescription
0x00001e36a31axnaxqd.u15.binPAL20L10CNS
0x00001e36a31axnaxqd.u15.binPAL20L10CNS
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