Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:exedexes_map
Address RangeLengthFunctionDescription
0x0000-0xBFFF49152ROM
0xC0001Read PortSYSTEM
0xC0011Read PortP1
0xC0021Read PortP2
0xC0031Read PortDSW0
0xC0041Read PortDSW1
0xC8001Device Writesoundlatch, generic_latch_8_device, write
0xC8041Writeexedexes_c804_w (/* coin counters + text layer enable */)
0xC8061Write NOP(/* Watchdog ?? */)
0xD000-0xD3FF1024RAM Write, Sharedexedexes_videoram_w, videoram (/* Video RAM */)
0xD400-0xD7FF1024RAM Write, Sharedexedexes_colorram_w, colorram (/* Color RAM */)
0xD800-0xD8012Write Only, Sharednbg_yscroll
0xD802-0xD8032Write Only, Sharednbg_xscroll
0xD804-0xD8052Write Only, Sharedbg_scroll
0xD8071Writeexedexes_gfxctrl_w (/* layer enables */)
0xE000-0xEFFF4096RAM(/* Work RAM */)
0xF000-0xFFFF4096RAM, Sharedspriteram (/* Sprite RAM */)
Memory Area:sound_map
Address RangeLengthFunctionDescription
0x0000-0x3FFF16384ROM
0x4000-0x47FF2048RAM
0x60001Device Readsoundlatch, generic_latch_8_device, read
0x8000-0x80012Device Writeaysnd, ay8910_device, address_data_w
0x80021Device Writesn1, sn76489_device, write
0x80031Device Writesn2, sn76489_device, write
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFF16384ee01e.11eCRC(93d3f952) (Fluke: 7573)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192ee00e.5cCRC(5972f95f),Characters (Fluke: 45DD)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFF16384h01_ee08.binCRC(96a65c1d),32x32 tiles planes 0-1 (Fluke: 5D90)
Memory Area:gfx3
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFF16384a03_ee06.binCRC(6039bdd1),16x16 tiles planes 0-1 (Fluke: 02E7)
0x4000-0x7FFF16384a02_ee05.binCRC(b32d8252),16x16 tiles planes 2-3 (Fluke: 3B32)
Memory Area:gfx4
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFF16384j11_ee10.binCRC(bc83e265),Sprites planes 0-1 (Fluke: 625A)
0x4000-0x7FFF16384j12_ee11.binCRC(0e0f300d),Sprites planes 2-3 (Fluke: 2CB6)
Memory Area:gfx5
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFF16384c01_ee07.binCRC(3625a68d),Front Tile Map (Fluke: 9E0A)
0x4000-0x5FFF8192h04_ee09.binCRC(6057c907),Back Tile map (Fluke: 7AC9)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x3FFF16384ee04e.11mCRC(c0caf442) (Fluke: DC40)
0x4000-0x7FFF16384ee03e.10mCRC(9cd70ae1) (Fluke: F734)
0x8000-0xBFFF16384ee02e.9mCRC(a04e6368) (Fluke: 74AF)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x00FF25602d_e-02.binCRC(8d0d5935),red component (Fluke: 879B)
0x0100-0x01FF25603d_e-03.binCRC(d3c17efc),green component (Fluke: C416)
0x0200-0x02FF25604d_e-04.binCRC(58ba964c),blue component (Fluke: 9BC6)
0x0300-0x03FF25606f_e-05.binCRC(35a03579),char lookup table (Fluke: D2E2)
0x0400-0x04FF256l04_e-10.binCRC(1dfad87a),32x32 tile lookup table (Fluke: 50BC)
0x0500-0x05FF256c04_e-07.binCRC(850064e0),16x16 tile lookup table (Fluke: 8A7C)
0x0600-0x06FF256l09_e-11.binCRC(2bb68710),sprite lookup table (Fluke: 2F1B)
0x0700-0x07FF256l10_e-12.binCRC(173184ef),sprite palette bank (Fluke: 6A68)
0x0800-0x08FF25606l_e-06.binCRC(712ac508),interrupt timing (not used) (Fluke: DC38)
0x0900-0x09FF256k06_e-08.binCRC(0eaf5158),video timing (not used) (Fluke: E9D9)
0x0A00-0x0AFF256l03_e-09.binCRC(0d968558),unknown (all 0) (Fluke: 0)
0x0B00-0x0B1F3203e_e-01.binCRC(1acee376),unknown (priority?) (Fluke: CF1B)
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