Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:shuttlei_io_map
Address RangeLengthFunctionDescription
0x00FC1Write NOP(/* game writes 0xAA every so often (perhaps when base hit?) */)
0x00FD1Writeshuttlei_sh_port_1_w
0x00FE1Read Port, WriteDSW, shuttlei_sh_port_2_w
0x00012C_1CActive High
0x00001C_1CActive High
0x00003Active High
0x00024Active High
0x00045Active High
0x00066Active High
0x0008OffActive High
0x0000OnActive High
0x0010OffActive High
0x0000OnActive High
0x0020OffActive High
0x0000OnActive High
0x0040OffActive High
0x0000OnActive High
0x0080OffActive High
0x0000OnActive High
0x00FF1Read/Writeshuttlei_ff_r,shuttlei_ff_w
Memory Area:shuttlei_map
Address RangeLengthFunctionDescription
0x0000-0x1FFF8192ROM
0x2000-0x37FF6144RAM, Sharedmain_ram
0x3800-0x3FFF2048RAM
0x4000-0x43FF1024RAM, Sharedshare1 (// shuttlei)
0x6000-0x63FF1024RAM, Sharedshare1 (// skylove (is it mirrored, or different PCB hookup?))
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x03FF102401CRC(391ad7d0) (Fluke: A969)
0x0400-0x07FF102402CRC(365ba070) (Fluke: 200E)
0x0800-0x0BFF102403CRC(47364dad) (Fluke: 84F5)
0x0C00-0x0FFF102404CRC(9d76f33d) (Fluke: F53A)
0x1000-0x13FF102405CRC(09084954) (Fluke: 1EE8)
0x1400-0x17FF102406CRC(6d494e82) (Fluke: D32C)
0x1800-0x1BFF102407CRC(1a9aa4b8) (Fluke: B40C)
0x1C00-0x1FFF102408CRC(ecaacacc) (Fluke: 9E12)
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