Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:dleuro_io_map
Address RangeLengthFunctionDescription
0x0000-0x00034Mirror, Device Read/Write0x7c, ctc, z80ctc_device, read, write
0x0080-0x00834Mirror, Device Read/Write0x7c, sio, z80dart_device, ba_cd_r, ba_cd_w
Memory Area:dleuro_map
Address RangeLengthFunctionDescription
0x0000-0x9FFF40960ROM
0xA000-0xA7FF2048Mirror, RAM0x1800,
0xC000-0xC7FF2048Mirror, RAM, Shared0x1800, , videoram
0xE0001Mirror0x1f47 (// WT LED 1)
0xE0081Mirror0x1f47 (// WT LED 2)
0xE0101Mirror, Write0x1f47, led_den1_w (// WT EXT LED 1)
0xE0181Mirror, Write0x1f47, led_den2_w (// WT EXT LED 2)
0xE0201Mirror, Write0x1f47, laserdisc_w (// DISC WT)
0xE0281Mirror, Write0x1f47, dleuro_misc_w (// WT MISC)
0xE0301Mirror, Device Write0x1f47, watchdog, watchdog_timer_device, reset_w (// CLR WDOG)
0xE0801Mirror, Read Port0x1f47, P1 (// CP A)
0xE0881Mirror, Read Port0x1f47, SYSTEM (// CP B)
0xE0901Mirror, Read Port0x1f47, DSW1 (// OPT SW A)
0xE0981Mirror, Read Port0x1f47, DSW2 (// OPT SW B)
0xE0A01Mirror, Read0x1f47, laserdisc_r (// RD DISC DATA)
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192sa_u33a.binCRC(a8c14612) (Fluke: 8AE1)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192sa_u45a.binCRC(41264d46) (Fluke: A66F)
0x2000-0x3FFF8192sa_u46a.binCRC(bc1c70cf) (Fluke: 2782)
0x4000-0x5FFF8192sa_u47a.binCRC(ff3f77c7) (Fluke: 0F4C)
0x6000-0x7FFF8192sa_u49a.binCRC(03b58fc3) (Fluke: 8D7F)
0x6000-0x7FFF8192sa_u48a.binCRC(8c83ac81) (Fluke: 2AC9)
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