Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:acefruit_io
Address RangeLengthFunctionDescription
0x00001Read/Write NOP(/* ? */)
Memory Area:acefruit_map
Address RangeLengthFunctionDescription
0x0000-0x1FFF8192ROM
0x2000-0x20FF256RAM, Sharednvram
0x4000-0x43FF1024RAM, Sharedvideoram
0x4400-0x47FF1024RAM Write, Sharedacefruit_colorram_w, colorram
0x6000-0x60056RAM, Sharedspriteram
0x80001Read PortIN0
0x80011Read PortIN1
0x80021Read PortIN2
0x80031Read PortIN3
0x80041Read PortIN4
0x80051Read PortIN5
0x80061Read PortIN6
0x80071Read PortIN7
0xA000-0xA0012Writeacefruit_lamp_w
0xA002-0xA0032Writeacefruit_coin_w
0xA0041Writeacefruit_solenoid_w
0xA005-0xA0062Writeacefruit_sound_w
0xC0001Device Writewatchdog, watchdog_timer_device, reset_w
0xE000-0xFFFF8192ROM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x07FF2048h5.binCRC(198da32c) (Fluke: F47C)
0x0800-0x0FFF2048h6.binCRC(e777130f) (Fluke: E5AF)
0x1000-0x17FF2048h7.binCRC(bfed5b8f) (Fluke: 0278)
0x1800-0x1FFF2048h8.binCRC(05da2b71) (Fluke: 0390)
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x07FF2048h9.binCRC(9919fcfa) (Fluke: 8A47)
0x0800-0x0FFF2048h10.binCRC(90502d00) (Fluke: B0D9)
0x1000-0x17FF2048h11.binCRC(7375166c) (Fluke: E357)
0x1800-0x1FFF2048h12.binCRC(4546c68c) (Fluke: 5A80)
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