Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:sflush_map
Address RangeLengthFunctionDescription
0x0000-0x1FFF8192RAM
0x4000-0x5FFF8192RAM, Sharedmain_ram
0x80081Read PortPADDLE
0x00ffPaddleActive High
0x80091Device Readmb14241, mb14241_device, shift_result_r
0x800A1Read PortIN2
0x00003Active High
0x00014Active High
0x00025Active High
0x00036Active High
0x00000Active High
0x000830 000Active High
0x0000OffActive High
0x0040OnActive High
0x0080SpecialActive High
0x800B1Read PortIN0
0x0001Coin 1Active High
0x0002Start 1Active High
0x0004Start 2Active High
0x0020TiltActive High
0x0080UprightActive High
0x0000CocktailActive High
0x80181Device Writemb14241, mb14241_device, shift_data_w
0x80191Device Writemb14241, mb14241_device, shift_count_w
0x801A1Write NOP
0x801C1Write NOP
0x801D1Write NOP
0xA000-0xBFFF8192Read/Writeschaser_scattered_colorram_r, schaser_scattered_colorram_w
0xD800-0xFFFF10240ROM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0xD800-0xDFFF2048fr05.sc2CRC(c4f08f9f) (Fluke: 4D8C)
0xE000-0xE7FF2048fr04.sc3CRC(87a754a5) (Fluke: 4031)
0xE800-0xEFFF2048fr03.sc4CRC(5b12847f) (Fluke: A18B)
0xF000-0xF7FF2048fr02.sc5CRC(291c9b1f) (Fluke: 3951)
0xF800-0xFFFF2048fr01.sc6CRC(55d688c6) (Fluke: A0A5)
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