Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:swisspkr_map
Address RangeLengthFunctionDescription
0x0000-0x3FFFF262144ROM
0x200000-0x20FFFF65536RAM
0x400002-0x4000032Read/Write NOP(// hopper status read ?)
0x40000C-0x40000D2Readunk_r
0x40000E-0x40000F2Read PortDSW2 (// not sure...)
0x402000-0x4020012Device Read 8-bitaysnd, ay8910_device, data_r, 0x00ff
0x402000-0x4020034Device Write 8-bitaysnd, ay8910_device, address_data_w, 0x00ff (//wrong)
0x500200-0x50020F16RAM(//?)
0x503000-0x5030012RAM(//int ack ?)
0x503002-0x5030032RAM(//int ack ?)
0x503006-0x5030072RAM(//int ack ?)
0xC00000-0xC3FFFF262144RAM, Sharedvideoram
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Sorry, We do not have ROM Memory Map information for this game.
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