Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:io_map
Address RangeLengthFunctionDescription
0x00001Read Port, WriteIN0, color_w
0x0001Joystick UpActive Low
0x0002Joystick DownActive Low
0x0004Joystick LeftActive Low
0x0008Joystick RightActive Low
0x0010UnusedActive Low
0x0020UnusedActive Low
0x0040UnusedActive Low
0x0080UnusedActive Low
0x00011Read PortIN1
0x0001Button 1Active Low
0x0002ServiceActive Low
0x0004Start 1Active Low
0x0008Coin 1Active Low
0x0010UnusedActive Low
0x0020UnusedActive Low
0x0040UnusedActive Low
0x0080UnusedActive Low
Memory Area:prg_map
Address RangeLengthFunctionDescription
0x0000-0x7FFF32768ROM
0x8000-0xBFFF16384RAM, Sharedram
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFF32768601_ja_a01.13eCRC(ece71952) (Fluke: 45A7)
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