Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:epos_map
Address RangeLengthFunctionDescription
0x0000-0x77FF30720ROM
0x7800-0x7FFF2048RAM
0x8000-0xFFFF32768RAM, Sharedvideoram
Memory Area:io_map
Address RangeLengthFunctionDescription
0x00001Read Port, Device WriteDSW, watchdog, watchdog_timer_device, reset_w
0x00011Read Port, WriteSYSTEM, port_1_w
0x00021Read Port, Device WriteINPUTS, aysnd, ay8910_device, data_w
0x00031Read PortUNK
0x00061Device Writeaysnd, ay8910_device, address_w
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x0FFF4096globu10.binCRC(08fdb495) (Fluke: 732F)
0x1000-0x1FFF4096globu9.binCRC(827cd56c) (Fluke: BBE2)
0x2000-0x2FFF4096globu8.binCRC(d1219966) (Fluke: FC43)
0x3000-0x3FFF4096globu7.binCRC(b1649da7) (Fluke: 321A)
0x4000-0x4FFF4096globu6.binCRC(b3457e67) (Fluke: 1B13)
0x5000-0x5FFF4096globu5.binCRC(89d582cd) (Fluke: B8A9)
0x6000-0x6FFF4096globu4.binCRC(7ee9fdeb) (Fluke: EAA8)
0x7000-0x77FF2048globu11.binCRC(9e05dee3) (Fluke: 11CE)
Memory Area:proms
Address RangeLengthLabel/LocationDescription
0x0000-0x001F3282s123.u66CRC(f4f6ddc5) (Fluke: 265B)
0x0000-0x001F3282s123.u66CRC(f4f6ddc5) (Fluke: 265B)
0x0000-0x001F3282s123.u66CRC(f4f6ddc5) (Fluke: 265B)
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