Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:blueshrk_io_map
Address RangeLengthFunctionDescription
0x00001Mirror, Read0x04, mw8080bw_shift_result_rev_r
0x00011Device Writemb14241, mb14241_device, shift_count_w
0x00011Mirror, Read Port0x04, IN0
0x00021Device Writemb14241, mb14241_device, shift_data_w
0x00021Mirror, Read Port0x04, IN1
0x0001Button 1Active Low
0x0002SpecialActive High
0x0004UnusedActive High
0x0004OffActive High
0x0000OnActive High
0x0008TiltActive Low
0x0010UnusedActive High
0x0010OffActive High
0x0000OnActive High
0x002014000Active High
0x004018000Active High
0x006022000Active High
0x0000NoneActive High
0x00031Writeblueshrk_audio_w
0x00031Mirror, Device Read0x04, mb14241, mb14241_device, shift_result_r
0x00041Device Writewatchdog, watchdog_timer_device, reset_w
Memory Area:main_map
Address RangeLengthFunctionDescription
0x0000-0x1FFF8192ROM, Write NOP
0x2000-0x3FFF8192Mirror, RAM, Shared0x4000, , main_ram
0x4000-0x5FFF8192ROM, Write NOP
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x0000-0x07FF2048blueshrk.hCRC(4ff94187) (Fluke: BD29)
0x0800-0x0FFF2048blueshrk.gCRC(e49368fd) (Fluke: 30C4)
0x1000-0x17FF2048blueshrk.fCRC(86cca79d) (Fluke: DA7C)
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