Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:gottlieb_map
Address RangeLengthFunctionDescription
0x0000-0x0FFF4096RAM, Sharednvram
0x1000-0x1FFF4096RAM, Regionmaincpu, 0x1000 (/* or ROM */)
0x2000-0x2FFF4096RAM, Regionmaincpu, 0x2000 (/* or ROM */)
0x3000-0x30FF256Mirror, Write Only, Shared0x0700, , spriteram (/* FRSEL */)
0x3800-0x3BFF1024Mirror, RAM Write, Shared0x0400, gottlieb_videoram_w, videoram (/* BRSEL */)
0x4000-0x4FFF4096RAM Write, Sharedgottlieb_charram_w, charram (/* BOJRSEL1 */)
0x5000-0x501F32Mirror, Write, Shared0x07e0, gottlieb_paletteram_w, paletteram (/* COLSEL */)
0x58001Mirror, Read Port0x07f8, DSW
0x0001Demo_SoundsActive High
0x0002DifficultyActive High
0x0008LivesActive High
0x0014CoinageActive High
0x58001Mirror, Device Write0x07f8, watchdog, watchdog_timer_device, reset_w
0x58011Mirror, Write0x07f8, gottlieb_analog_reset_w (/* A1J2 interface */)
0x58011Mirror, Read Port0x07f8, IN1 (/* IP10-17 */)
0x0002Select in Service ModeActive High
0x0004Coin 2Active High
0x0008Coin 1Active High
0x0010TiltActive Low
0x0020UnknownActive High
0x0040UnknownActive High
0x0080UnknownActive High
0x58021Mirror, Read Port0x07f8, IN2 (/* trackball H */)
0x00ffUnusedActive Low
0x58021Mirror, Write0x07f8, gottlieb_sh_w (/* OP20-27 */)
0x58031Mirror, Write0x07f8, general_output_w (/* OP30-37 */)
0x58031Mirror, Read Port0x07f8, IN3 (/* trackball V */)
0x00ffUnusedActive Low
0x58041Mirror, Read Port0x07f8, IN4 (/* IP40-47 */)
0x000fSpecialActive High
0x0010Button 1Active High
0x0020Button 1Active High
0x0040Button 1Active High
0x0080UnknownActive High
0x6000-0xFFFF40960ROM
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:maincpu
Address RangeLengthLabel/LocationDescription
0x2000-0x2FFF4096gv113ram.4CRC(533bff2a) (Fluke: 2555)
0x6000-0x7FFF8192gv113rom.4CRC(8b6e52b8) (Fluke: 12A2)
0x8000-0x9FFF8192gv113rom.3CRC(b816d8c4) (Fluke: 0D9B)
0xA000-0xBFFF8192gv113rom.2CRC(b45b2a79) (Fluke: A41E)
0xC000-0xDFFF8192gv113rom.1CRC(34ab051e) (Fluke: A3CC)
0xE000-0xFFFF8192gv113rom.0CRC(ab124329) (Fluke: 9DCE)
Memory Area:r2sound:audiocpu
Address RangeLengthLabel/LocationDescription
0xC000-0xDFFF8192drom1CRC(87a9fa10) (Fluke: 8391)
0xC000-0xDFFF8192drom1CRC(87a9fa10) (Fluke: 8391)
Memory Area:r2sound:speechcpu
Address RangeLengthLabel/LocationDescription
0xC000-0xDFFF8192yrom2CRC(90f9c940) (Fluke: 6613)
0xC000-0xDFFF8192yrom2CRC(90f9c940) (Fluke: 6613)
0xE000-0xFFFF8192yrom1CRC(55f8ab30) (Fluke: 5009)
0xE000-0xFFFF8192yrom1CRC(55f8ab30) (Fluke: 5009)
Memory Area:sprites
Address RangeLengthLabel/LocationDescription
0x0000-0x1FFF8192gv113fg3CRC(28071212) (Fluke: 8FE4)
0x0000-0x1FFF8192gv113fg3CRC(28071212) (Fluke: 8FE4)
0x2000-0x3FFF8192gv113fg2CRC(9fa3dfde) (Fluke: B60A)
0x2000-0x3FFF8192gv113fg2CRC(9fa3dfde) (Fluke: B60A)
0x4000-0x5FFF8192gv113fg1CRC(fb223854) (Fluke: B6FB)
0x4000-0x5FFF8192gv113fg1CRC(fb223854) (Fluke: B6FB)
0x6000-0x7FFF8192gv113fg0CRC(95762c53) (Fluke: CD40)
0x6000-0x7FFF8192gv113fg0CRC(95762c53) (Fluke: CD40)
© Copyright 2009-2025, ClassicSoft, LLC. All rights reserved
Powered by the ClassicSoft Web Content Framework V3