Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:bonzeadv_map
Address RangeLengthFunctionDescription
0x0000-0x3FFFF262144ROM
0x80000-0xFFFFF524288ROM
0x10C000-0x10FFFF16384RAM
0x200000-0x2000078Device Read/Writetc0110pcr, tc0110pcr_device, word_r, step1_word_w
0x390000-0x3900012Read PortDSWA
0x3A0000-0x3A00012Writeasuka_spritectrl_w
0x3B0000-0x3B00012Read PortDSWB
0x3C0000-0x3C00012Device Writewatchdog, watchdog_timer_device, reset16_w
0x3D0000-0x3D00012Read NOP
0x3E0000-0x3E00012Device Write 8-bittc0140syt, tc0140syt_device, master_port_w, 0x00ff
0x3E0002-0x3E00032Device Read/Write 8-bittc0140syt, tc0140syt_device, master_comm_r, master_comm_w, 0x00ff
0x800000-0x8007FF2048Read/Writebonzeadv_cchip_ram_r, bonzeadv_cchip_ram_w
0x800802-0x8008032Read/Writebonzeadv_cchip_ctrl_r, bonzeadv_cchip_ctrl_w
0x800C00-0x800C012Writebonzeadv_cchip_bank_w
0xC00000-0xC0FFFF65536Device Read/Writetc0100scn, tc0100scn_device, word_r, word_w (/* tilemaps */)
0xC20000-0xC2000F16Device Read/Writetc0100scn, tc0100scn_device, ctrl_word_r, ctrl_word_w
0xD00000-0xD03FFF16384Device Read/Writepc090oj, pc090oj_device, word_r, word_w (/* sprite ram */)
Memory Area:bonzeadv_z80_map
Address RangeLengthFunctionDescription
0x0000-0x3FFF16384ROM
0x4000-0x7FFF16384ROM Bankaudiobank
0xC000-0xDFFF8192RAM
0xE000-0xE0034Device Read/Writeymsnd, ym2610_device, read, write
0xE2001Device Writetc0140syt, tc0140syt_device, slave_port_w
0xE2011Device Read/Writetc0140syt, tc0140syt_device, slave_comm_r, slave_comm_w
0xE400-0xE4034Write NOP(/* pan */)
0xE6001Write NOP
0xEE001Write NOP
0xF0001Write NOP
0xF2001Writesound_bankswitch_w
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF65536b41-13.20CRC(9e464254),banked (Fluke: 442C)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288b41-03.1CRC(736d35d0),SCR tiles (8 x 8) (Fluke: 9EF7)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288b41-02.7CRC(29f205d9),Sprites (16 x 16) (Fluke: 76D3)
Memory Area:ymsnd
Address RangeLengthLabel/LocationDescription
0x0000-0x7FFFF524288b41-04.48CRC(c668638f) (Fluke: 07D5)
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