Memory Map

The following is a memory map that was generated based on the MAME source code (.180).  This information is only as accurate as the MAME driver is.  If you see any errors, please let me know what that error is.
 
The Memory Area is related to where the information is from (CPU, Sound Board, etc..), and it may also reflect what it has in common with other hardware.
Memory Area:utoukond_map
Address RangeLengthFunctionDescription
0x0000-0xFFFFF1048576ROM(// ROM)
0x200000-0x20FFFF65536RAM(// RAM)
0x400000-0x4000012Read PortP1 (// P1)
0x400002-0x4000032Read PortP2 (// P2)
0x400004-0x4000052Read PortCOINS (// Coins)
0x0001Coin 1Active Low
0x0002Coin 2Active Low
0x0004Service 1Active Low
0x0008UnknownActive Low
0x0010OffActive High
0x0000OnActive High
0x0020OffActive High
0x0000OnActive High
0x0040OffActive High
0x0000OnActive High
0x0080OffActive High
0x0000OnActive High
0x500000-0x5000056RAM Write, Sharedseta_vregs_w, vregs (// ? Coin Lockout + Video Registers)
0x600000-0x6000034Readseta_dsw_r (// DSW)
0x700400-0x700FFF3072RAM, Sharedpaletteram (// Palette)
0x800000-0x803FFF16384RAM Write, Sharedseta_vram_0_w, vram_0 (// VRAM 0&1)
0x880000-0x883FFF16384RAM Write, Sharedseta_vram_2_w, vram_2 (// VRAM 2&3)
0x900000-0x9000056Write Only, Sharedvctrl_0 (// VRAM 0&1 Ctrl)
0x980000-0x9800056Write Only, Sharedvctrl_2 (// VRAM 2&3 Ctrl)
0xA00000-0xA005FF1536RAM, Device Read/Writespritegen, seta001_device, spriteylow_r16, spriteylow_w16 (// Sprites Y)
0xA00600-0xA006078RAM, Device Read/Writespritegen, seta001_device, spritectrl_r16, spritectrl_w16
0xB00000-0xB03FFF16384RAM, Device Read/Writespritegen, seta001_device, spritecode_r16, spritecode_w16 (// Sprites Code + X + Attr)
0xC00000-0xC000012Writeutoukond_soundlatch_w (// To Sound CPU (cause an IRQ))
0xE00000-0xE000012Write NOP(// ? ack)
Memory Area:utoukond_sound_io_map
Address RangeLengthFunctionDescription
0x0000-0x00034Device Read/Writeymsnd, ym3438_device, read, write
0x00801Write NOP(//?)
0x00C01Device Readsoundlatch, generic_latch_8_device, read
Memory Area:utoukond_sound_map
Address RangeLengthFunctionDescription
0x0000-0xDFFF57344ROM
0xE000-0xEFFF4096RAM
0xF000-0xFFFF4096Device Read/Writex1snd, x1_010_device, read, write
 

ROM Map for this game

 
This is the ROM map for the game.  This should tell you what address the ROM is at, how big it is, what it's used for.   
Memory Area:audiocpu
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFF6553693uta009.112CRC(67f18483) (Fluke: F426)
Memory Area:gfx1
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFFF104857693uta04.64CRC(9cba0538) (Fluke: 2DCB)
0x100000-0x1FFFFF104857693uta02.201CRC(884fedfa) (Fluke: 393E)
0x200000-0x2FFFFF104857693uta03.63CRC(818484a5) (Fluke: 361E)
0x300000-0x3FFFFF104857693uta01.200CRC(364de841) (Fluke: 9709)
Memory Area:gfx2
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFFF104857693uta05.66CRC(5e640bfb) (Fluke: 9A42)
Memory Area:gfx3
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFFF104857693uta07.68CRC(67bdd036) (Fluke: 38F3)
0x100000-0x1FFFFF104857693uta06.67CRC(294c26e4) (Fluke: 9F1D)
Memory Area:x1snd
Address RangeLengthLabel/LocationDescription
0x0000-0xFFFFF104857693uta08.69CRC(3d50bbcd) (Fluke: 09A5)
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